forked from bartvdbraak/blender
b2655167c6
Should b totally harmless since the define was overriten anyway.
94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ghost/intern/GHOST_SystemPathsWin32.h
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* \ingroup GHOST
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*/
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#ifndef __GHOST_SYSTEMPATHSWIN32_H__
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#define __GHOST_SYSTEMPATHSWIN32_H__
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#ifndef WIN32
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#error WIN32 only!
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#endif // WIN32
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x501 // require Windows XP or newer
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "GHOST_SystemPaths.h"
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/**
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* WIN32 Implementation of GHOST_SystemPaths class.
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* \see GHOST_SystemPaths.
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* \author Andrea Weikert
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* \date August 1, 2010
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*/
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class GHOST_SystemPathsWin32 : public GHOST_SystemPaths {
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public:
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/**
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* Constructor.
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*/
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GHOST_SystemPathsWin32();
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/**
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* Destructor.
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*/
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~GHOST_SystemPathsWin32();
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/**
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* Determine the base dir in which shared resources are located. It will first try to use
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* "unpack and run" path, then look for properly installed path, including versioning.
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* \return Unsigned char string pointing to system dir (eg /usr/share/).
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*/
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const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const;
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/**
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* Determine the base dir in which user configuration is stored, including versioning.
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* If needed, it will create the base directory.
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* \return Unsigned char string pointing to user dir (eg ~/).
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*/
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const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const;
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/**
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* Determine the directory of the current binary
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* \return Unsigned char string pointing to the binary dir
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*/
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const GHOST_TUns8 *getBinaryDir() const;
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/**
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* Add the file to the operating system most recently used files
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*/
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void addToSystemRecentFiles(const char *filename) const;
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};
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#endif // __GHOST_SYSTEMPATHSWIN32_H__
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