blender/source
Campbell Barton 27d43f3fd3 added API function to C and python
* C:  BM_vert_separate(...)
* py: bmesh.utils.vert_separate(vert, edges)

This splits off regions around the vertex, splitting on connected edges passed in a sequence.

also made minor changes
- rename python api functions _rip to _separate
- fixed bmesh iterator being iterable its self (some parts of python expect this)
- fix memory leak in bmesh python api.
2012-03-09 00:01:38 +00:00
..
blender added API function to C and python 2012-03-09 00:01:38 +00:00
blenderplayer Add stub needed for blenderplayer compilation. 2012-03-05 17:23:52 +00:00
creator style cleanup - spelling. 2012-03-08 04:12:11 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine - MSVC doesn't have log2f function 2012-03-08 21:14:54 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use BLI_path_cmp() rather then strcmp() 2012-03-08 02:19:41 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00