forked from bartvdbraak/blender
27db75363e
Now code explicity excludes wire edges from beveling and reattaches the wire edges to one of the newly created vertices after beveling. Also fixes a bug where vertex-beveling a wire-edge-only vertex would not reattach the wire edges. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |