blender/extern/bullet/BulletDynamics/ConstraintSolver/ConstraintSolver.h
Erwin Coumans 281f236e6e Minor changes in Bullet:
- on Ton's request use double versions of cos,sin,tan, sqrt etc.
just like Solid in MT_Scalar #if defined (__sun) || defined (__sun__) || defined (__sparc) || defined (__APPLE__)
- updated an url in the header of files
2005-10-30 06:44:42 +00:00

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/*
* Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies.
* Erwin Coumans makes no representations about the suitability
* of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*/
#ifndef CONSTRAINT_SOLVER_H
#define CONSTRAINT_SOLVER_H
class PersistentManifold;
class RigidBody;
struct ContactSolverInfo;
struct BroadphaseProxy;
class IDebugDraw;
/// ConstraintSolver provides solver interface
class ConstraintSolver
{
public:
virtual ~ConstraintSolver() {}
virtual float SolveGroup(PersistentManifold** manifold,int numManifolds,const ContactSolverInfo& info,class IDebugDraw* debugDrawer = 0) = 0;
};
#endif //CONSTRAINT_SOLVER_H