blender/release
Sergey Sharybin 283ab431a5 Cleanup of 3D viewport header in painting modes:
- Hide Manipulate center points in sculpt and particle edit modes
- Hide 3D manipulators and orientation from sculpt mode
- Hide snap buttons in sculpt, weight, texture, vertex and particle painting modes

All this options weren't make sense in this modes and might only confuse user.

This will resolve issue #30180: 3D View header buttons and modes
2012-02-17 06:59:32 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
datafiles The traditional release commit, 2.62! 2012-02-15 16:44:44 +00:00
freedesktop synched with trunk at revision 36569 2011-05-16 20:30:59 +00:00
plugins style edits for function declarations 2011-12-30 07:55:15 +00:00
scripts Cleanup of 3D viewport header in painting modes: 2012-02-17 06:59:32 +00:00
text Release schedule: 2012-02-05 16:05:36 +00:00
windows remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
environment-macosx Continue development of bfile system. 2009-10-19 18:44:09 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix Continue development of bfile system. 2009-10-19 18:44:09 +00:00