Go to file
Lukas Tönne 288147334c Fix T39547: Toggling render passes on active scene does not update
render layer nodes in a pinned tree from different scene.

The way these updates work is a nasty legacy hack:
https://developer.blender.org/diffusion/B/browse/master/source/blender/nodes/composite/node_composite_tree.c$277

This function is called //very frequently// by the get_from_context
method. However, this does not get called for pinned node trees, so
when showing a different scene's compositing nodes in the editor they
may not get updated correctly.

Now moved this update call out of get_from_context so it happens in any
case. Will be called no more frequently than before (on every redraw).
Eventually the depsgraph should handle this more precisely, it's just a
simple ID dependency anyway ...
2014-04-02 11:04:09 +02:00
build_files fix scons ffmpeg libraries for mingw32 2014-03-30 01:35:39 +02:00
doc BGE doc cleanup: Some small cleanups in the BGE docs: 2014-03-31 22:22:04 -07:00
extern Unbreak carve build for clang 2014-03-28 14:41:04 +06:00
intern Fix bpy.so linking on Mac OS X 2014-04-02 09:03:01 +11:00
release Sculpt: the thread controls where unintentianlly greyed out along with capabilities.has_gravity condition 2014-04-01 22:52:10 +02:00
scons@59512aadd1 Revert changes to submodules 2014-03-10 15:17:22 +06:00
source Fix T39547: Toggling render passes on active scene does not update 2014-04-02 11:04:09 +02:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore .gitignore: Adding CMakeLists.txt.user for QtCreator users. 2014-01-26 17:52:14 -08:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Found another place where nproc can be used 2014-03-02 10:29:40 +01:00
SConstruct Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00