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osl
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Fix for r50314:
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2012-09-02 15:26:13 +00:00 |
svm
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
CMakeLists.txt
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Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and
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2012-05-28 19:21:13 +00:00 |
kernel_accumulate.h
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Fixed remaining syntax errors in OSL files. node_sepcomb_rgb.osl is split into 2 parts, since OSL only allows one shader per file.
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2012-09-02 15:07:51 +00:00 |
kernel_bvh.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
kernel_camera.h
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Fix most of #31307: cycles panorama camera not working correct with speed
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2012-05-07 10:53:09 +00:00 |
kernel_compat_cpu.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
kernel_compat_cuda.h
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Cycles / CUDA:
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2012-05-28 23:51:06 +00:00 |
kernel_compat_opencl.h
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Cycles: remove a few usages of double, to fix opencl warnings.
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2012-04-30 10:03:13 +00:00 |
kernel_differential.h
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code cleanup: spelling
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2012-07-16 23:23:33 +00:00 |
kernel_displace.h
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Cycles: support for camera rendering an environment map with equirectangular
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2012-02-28 16:44:54 +00:00 |
kernel_emission.h
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Cycles: first step for implementation of non-progressive sampler that handles
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2012-06-13 11:44:48 +00:00 |
kernel_film.h
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Cycles: fixes for OpenCL build after pass changes, patch by Daniel Genrich.
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2012-01-26 15:37:33 +00:00 |
kernel_globals.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
kernel_light.h
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Cycles: first step for implementation of non-progressive sampler that handles
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2012-06-13 11:44:48 +00:00 |
kernel_math.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_mbvh.h
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
kernel_montecarlo.h
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style cleanup: whitespace, also add '?' to save over popup since it wasnt totally clear it was a question (user pointed this out, they thought it was just notification and lost their work).
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2012-07-31 23:06:12 +00:00 |
kernel_object.h
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
kernel_optimized.cpp
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
kernel_passes.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
kernel_path.h
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Fix #32205: Holdout shader + transparent background stays black with Alpha = 1
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2012-08-01 12:59:47 +00:00 |
kernel_projection.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
kernel_qbvh.h
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
kernel_random.h
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code cleanup: quiet all warnings about double promotion (either by changing the type or explicitly casting).
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2012-06-09 17:45:22 +00:00 |
kernel_shader.h
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Cycles: first step for implementation of non-progressive sampler that handles
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2012-06-13 11:44:48 +00:00 |
kernel_textures.h
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Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed.
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2012-06-08 16:17:57 +00:00 |
kernel_triangle.h
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Cycles / OSL:
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2012-09-01 15:30:35 +00:00 |
kernel_types.h
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
kernel.cl
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Cycles: Render Passes
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2012-01-25 17:23:52 +00:00 |
kernel.cpp
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Cycles: float texture support. Due to GPU limitations there are now 95 byte,
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2012-03-07 12:27:18 +00:00 |
kernel.cu
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Cycles: Render Passes
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2012-01-25 17:23:52 +00:00 |
kernel.h
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Cycles: Render Passes
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2012-01-25 17:23:52 +00:00 |
SConscript
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Cycles / CUDA:
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2012-05-28 19:49:26 +00:00 |