blender/release/scripts
Joshua Leung 299bb019b5 GPencil: "Reproject Strokes" operator
A common problem encountered by artists was that they would accidentally move
the 3D cursor while drawing, causing their strokes to end up in weird places in
3D space when viewing the drawing again from other perspectives.

This operator helps fix up this mess by taking the selected strokes, projecting them
to screenspace, and then back to 3D space again. As a result, it should be as if
you had directly drawn the whole thing again, but from the current viewpoint instead.
Unfortunately, if there was originally some depth information present (i.e. you already
started reshaping the sketch in 3D), then that will get lost during this process.
But so far, my tests indicate that this seems to work well enough.
2016-08-29 14:51:30 +12:00
..
addons@407d0ea752 Fix for previous commit changing the addons submodule. 2016-07-31 03:23:51 +02:00
addons_contrib@9f29e18707 File Selector, support filepath dropping 2015-11-05 01:33:50 +11:00
freestyle Fix T48366: Freestyle will unnecessary exclude some linked objects. 2016-08-05 22:25:16 +09:00
modules Fix T49158: Untranslatable elements in UI. 2016-08-26 15:46:56 +02:00
presets Theme: 2.4x, correct graph region color 2016-06-03 01:59:53 +10:00
startup GPencil: "Reproject Strokes" operator 2016-08-29 14:51:30 +12:00
templates_osl Cycles: Remove Westin closure. 2014-10-03 16:03:49 +02:00
templates_py Rename script stub 2016-06-27 16:04:59 +10:00