blender/source
Porteries Tristan 2a305580b2 BGE: Fix T38030: wrong vertex index returned by KX_PolyProxy
Fix T38030.
In c++ source we use one list for triangles and an other for quads, but KX_PolyProxy doesn't care about that and return the vertex offset in its list. So we just have to compute the offset of each RAS_DisplayArray to its previous to have an absolute vertex index.

Reviewers: moguri, campbellbarton, kupoman, agoose77, brita_, hg1

Reviewed By: agoose77, hg1

Projects: #game_engine

Maniphest Tasks: T38030

Differential Revision: https://developer.blender.org/D1324
2015-06-20 14:21:31 +02:00
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blender missed last commit 2015-06-20 19:47:34 +10:00
blenderplayer Fix (d4e5df) blenderplayer compiling. 2015-06-13 20:23:48 +02:00
creator Cleanup: checks for unsupported MSVC versions 2015-06-20 15:17:32 +10:00
gameengine BGE: Fix T38030: wrong vertex index returned by KX_PolyProxy 2015-06-20 14:21:31 +02:00
icons
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript