blender/source
Ton Roosendaal 2a8ce1f121 Bugfix #33074
In armature editmode, with mirroring, after duplication of a bone and using
the Wkey "flip names" you get a crash. Code for naming was accessing a NULL
in the bPose channel - not set until leaving editmode.

Thanks to Ben Batt for tackling the issue :)
2012-11-04 12:13:26 +00:00
..
blender Bugfix #33074 2012-11-04 12:13:26 +00:00
blenderplayer YACBSF. Yet Another Classic Blenderplayer Stub Fix. 2012-10-29 18:00:29 +00:00
creator Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
darwin initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f 2012-09-07 15:44:20 +00:00
gameengine code cleanup: cmake - add missing headers, remove directories from source listing. 2012-11-03 15:49:38 +00:00
icons
tests code cleanup: cmake - add missing headers, remove directories from source listing. 2012-11-03 15:49:38 +00:00
CMakeLists.txt
SConscript Scons: 2012-06-30 22:44:36 +00:00