forked from bartvdbraak/blender
2aea765d6e
The tracker description: "This patch fixes this bug: http://projects.blender.org/tracker/index.php?func=detail&aid=25487&group_id=9&atid=306 This was accomplished by making sure the KX_GameObject's object color gets set during the conversion process in the method gameobject_from_blenderobject. Otherwise all the values for object color default to 0. The reason adding an IPO worked as a work around is because it set the object color." The bug report mentioned is bug [#25487] "BGE: Object Color only works when it has a keyed frame" |
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BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
PyDoc | ||
Rasterizer | ||
SceneGraph | ||
VideoTexture | ||
CMakeLists.txt | ||
SConscript |