blender/intern/cycles/render
Brecht Van Lommel dee74c299f Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport
and preview running at the same time.

It seems there's something in OSL/LLVM that's not thread safe, but I couldn't
figure out what exactly. Now all renders share the same OSL ShadingSystem which
should avoid the problem.
2013-04-22 14:27:12 +00:00
..
attribute.cpp Code cleanup / Cycles / Object Attributes: 2013-04-05 17:03:59 +00:00
attribute.h Cycles Hair: refactoring to support generic attributes for hair curves. There 2013-01-03 12:08:54 +00:00
background.cpp Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
background.h Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
bssrdf.cpp Fix #34833: crash using SSS node on windows, invalid memory access when building lookup table. 2013-04-02 13:34:50 +00:00
bssrdf.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
buffers.cpp Fix some (quite harmless) use of uninitialized memory reported by valgrind. 2013-02-12 13:48:04 +00:00
buffers.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
camera.cpp Cycles Hair: Strand Minimum Pixel Size 2013-04-15 21:38:31 +00:00
camera.h Cycles Hair: Strand Minimum Pixel Size 2013-04-15 21:38:31 +00:00
CMakeLists.txt Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
curves.cpp Cycles Hair: Strand Minimum Pixel Size 2013-04-15 21:38:31 +00:00
curves.h Cycles Hair: Strand Minimum Pixel Size 2013-04-15 21:38:31 +00:00
film.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
film.h Cycles: code refactoring to add generic lookup table memory. 2013-04-01 20:26:43 +00:00
graph.cpp Cycles / Shader Graph optimization: 2013-03-31 01:18:10 +00:00
graph.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
image.cpp Fix #34252: cycles rendering 16bit PNG with too light colors. 2013-02-14 21:40:29 +00:00
image.h Fix #34252: cycles rendering 16bit PNG with too light colors. 2013-02-14 21:40:29 +00:00
integrator.cpp Cycles / Non-Progressive integrator: 2013-04-14 19:22:12 +00:00
integrator.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
light.cpp Cycles: 2013-03-23 10:11:29 +00:00
light.h Cycles: make multiple importance sampling for lamps an option per lamp now, 2013-01-30 15:57:15 +00:00
mesh_displace.cpp Fix part of #33662: cycles crash using displacement on meshes with vertices not 2012-12-26 20:59:35 +00:00
mesh.cpp Fix 34764: cycles issue rendering instanced mesh with NaN coordinates. 2013-04-09 20:48:53 +00:00
mesh.h Cycles Hair: Corrected own stochastic hair rng mistake and removed an unnecessary padding variable 2013-04-17 11:27:56 +00:00
nodes.cpp Fix #35004: fireflies with .tif image in cycles, try to avoid extreme values when 2013-04-17 14:47:58 +00:00
nodes.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
object.cpp Cycles: code refactoring to deduplicate the various BVH traversal variations. 2013-04-17 20:07:22 +00:00
object.h Cycles: code refactoring to deduplicate the various BVH traversal variations. 2013-04-17 20:07:22 +00:00
osl.cpp Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport 2013-04-22 14:27:12 +00:00
osl.h Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport 2013-04-22 14:27:12 +00:00
particles.cpp Fix #33113: cycles not rendering motion blur correct with dying particles. 2012-11-08 16:35:28 +00:00
particles.h Added a bunch of additional particle state attributes to the Cycles particle info node: 2012-08-31 19:38:59 +00:00
scene.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
scene.h Cycles: code refactoring to add generic lookup table memory. 2013-04-01 20:26:43 +00:00
session.cpp Cycles Hair: Strand Minimum Pixel Size 2013-04-15 21:38:31 +00:00
session.h Cycles / Tile Rendering: 2013-01-07 19:55:49 +00:00
shader.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
shader.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
sobol.cpp Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
sobol.h Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
svm.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
svm.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
tables.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
tables.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
tile.cpp Cycles / Tile Rendering: 2013-01-07 19:55:49 +00:00
tile.h Fix another part of #34877: cycles progress status text not showing correct with 2013-04-05 17:57:26 +00:00