blender/release
Campbell Barton a9e25ac433 Toggle-Drag UI Feature
Dragging on toggle buttons can now be used to press multiple buttons at once, especially useful for layer and outliner buttons.


notes:
- automatically enabled for all toggle buttons
  (may change this if it becomes a problem).
- only buttons of the same type are pressed
  (helps avoid annoyances eg; dragging past layer buttons onto other 3d header buttons and pressing by accident).
- automatic axis locking - dragging will lock to X/Y depending on the initial drag direction,
  makes swipe motions work better, especially with the outliner.


implementation details:
- may re-implement as a region handler (currently its a modal operator).
- checking buttons in-between cursor motion events could be more efficient (but currently works ok).
- button execution needs to be improved
  (currently executing a button thats not under the mouse needed a workaround for passing uiHandleButtonData),
  requires further changes to UI code, will do next.
2013-02-22 05:56:20 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
darwin set line endings to native & mime type to text/plain for .app/Contents/MacOS/xxx files. 2012-12-29 03:19:30 +00:00
datafiles Getting ready for the 2.66 release! 2013-02-20 16:05:29 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Toggle-Drag UI Feature 2013-02-22 05:56:20 +00:00
text Release Cycle: 2013-01-17 00:56:04 +00:00
windows style cleanup 2012-10-20 18:46:57 +00:00
environment-macosx
environment-mswindows
environment-unix