blender/source/gameengine
Brecht Van Lommel 2c31cc4503 Fix for bug #17620: the motion blur actuator did not work correct
with an always sensor, it kept resettting the motion blur each frame.
2008-09-15 00:57:11 +00:00
..
BlenderRoutines Fix zoom level and clipping to be consistent with the viewport 2008-09-15 00:11:30 +00:00
Converter BGE patch: new Physics button and margin parameter in Logic panel. Change subversion. 2008-09-14 19:34:06 +00:00
Expressions converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
GameLogic Fix for bug #17620: the motion blur actuator did not work correct 2008-09-15 00:57:11 +00:00
GamePlayer Fix for bug #5758 and #17585: armatures with IK constraint did not 2008-09-14 03:51:51 +00:00
Ketsji Fix for bug #4859: once a visibility actuator was set it was not 2008-09-15 00:34:43 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics BGE patch: new Physics button and margin parameter in Logic panel. Change subversion. 2008-09-14 19:34:06 +00:00
PyDoc Game engine: added Rasterizer.get/setMaterialMode to set texface, 2008-09-13 19:19:51 +00:00
Rasterizer Fix for bug #17620: the motion blur actuator did not work correct 2008-09-15 00:57:11 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00