blender/intern/cycles/kernel/kernel_film.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

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2019-04-17 06:21:24 +02:00

100 lines
3.2 KiB
C

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
CCL_NAMESPACE_BEGIN
ccl_device float4 film_map(KernelGlobals *kg, float4 irradiance, float scale)
{
float exposure = kernel_data.film.exposure;
float4 result = irradiance * scale;
/* conversion to srgb */
result.x = color_linear_to_srgb(result.x * exposure);
result.y = color_linear_to_srgb(result.y * exposure);
result.z = color_linear_to_srgb(result.z * exposure);
/* clamp since alpha might be > 1.0 due to russian roulette */
result.w = saturate(result.w);
return result;
}
ccl_device uchar4 film_float_to_byte(float4 color)
{
uchar4 result;
/* simple float to byte conversion */
result.x = (uchar)(saturate(color.x) * 255.0f);
result.y = (uchar)(saturate(color.y) * 255.0f);
result.z = (uchar)(saturate(color.z) * 255.0f);
result.w = (uchar)(saturate(color.w) * 255.0f);
return result;
}
ccl_device void kernel_film_convert_to_byte(KernelGlobals *kg,
ccl_global uchar4 *rgba,
ccl_global float *buffer,
float sample_scale,
int x,
int y,
int offset,
int stride)
{
/* buffer offset */
int index = offset + x + y * stride;
rgba += index;
buffer += index * kernel_data.film.pass_stride;
/* map colors */
float4 irradiance = *((ccl_global float4 *)buffer);
float4 float_result = film_map(kg, irradiance, sample_scale);
uchar4 byte_result = film_float_to_byte(float_result);
*rgba = byte_result;
}
ccl_device void kernel_film_convert_to_half_float(KernelGlobals *kg,
ccl_global uchar4 *rgba,
ccl_global float *buffer,
float sample_scale,
int x,
int y,
int offset,
int stride)
{
/* buffer offset */
int index = offset + x + y * stride;
ccl_global float4 *in = (ccl_global float4 *)(buffer + index * kernel_data.film.pass_stride);
ccl_global half *out = (ccl_global half *)rgba + index * 4;
float exposure = kernel_data.film.exposure;
float4 rgba_in = *in;
if (exposure != 1.0f) {
rgba_in.x *= exposure;
rgba_in.y *= exposure;
rgba_in.z *= exposure;
}
float4_store_half(out, rgba_in, sample_scale);
}
CCL_NAMESPACE_END