blender/source/gameengine
2008-12-31 20:35:20 +00:00
..
BlenderRoutines First batch of GE API cleanup. 2008-12-29 16:36:58 +00:00
Converter Fix crash in game engine IPO code, got out of sync after IPO cleanup, removed the duplicated function declarations. 2008-10-11 22:29:50 +00:00
Expressions BGE API cleanup: introduction of a generic framework to link Python attributes to logic brick class member. See KX_PYATTRIBUTE macros in PyObjectPlus.h. 2008-12-31 20:35:20 +00:00
GameLogic BGE API cleanup: introduction of a generic framework to link Python attributes to logic brick class member. See KX_PYATTRIBUTE macros in PyObjectPlus.h. 2008-12-31 20:35:20 +00:00
GamePlayer First batch of GE API cleanup. 2008-12-29 16:36:58 +00:00
Ketsji First batch of GE API cleanup. 2008-12-29 16:36:58 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics * Minimum SCons version is now 1.0.0 2008-10-30 23:55:07 +00:00
PyDoc First batch of GE API cleanup. 2008-12-29 16:36:58 +00:00
Rasterizer BGE update: helper functions for VideoTexture render to texture feature. 2008-11-26 17:38:54 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
VideoTexture VideoTexture.ImageMirror: if the mirror is horizontal in mesh coord, take the Y axis as the up direction for the UV map. If the mirror is not perfectly vertical(horizontal), the projection of the Z(Y) axis on the mirror plane is the mirror Up direction. 2008-12-11 23:02:33 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript VideoTexture module. 2008-10-31 22:35:52 +00:00