blender/source/gameengine/Physics
2006-01-01 00:20:50 +00:00
..
BlOde applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
Bullet Some rigidbody dynamics fixes (scaling again) to make Happy 2006 domino simulation to work. 2006-01-01 00:20:50 +00:00
common applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
Dummy applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
Sumo applied the 64-bit pointer patch submitted by Ken Hughes 2005-11-28 06:51:54 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00