blender/config/linux2-config.py
Arystanbek Dyussenov 31258507d0 Merge of the COLLADA GSoC branch into trunk.
COLLADA code is disabled by default (it has dependencies requiring manual install).

SCons and CMake builds are supported on Windows and Linux, no Mac building yet. More on building COLLADA code: http://wiki.blender.org/index.php/User:Kazanbas/Building_Collada_Branch.

The detailed command log of the merge (can be useful for educational purposes):

branch=https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-chingachgook
# collada code
svn copy $branch/source/blender/collada source/blender/collada
# operator
svn merge -c 20401,20955,21077,24077,24079 $branch/source/blender/windowmanager/intern/wm_operators.c source/blender/windowmanager/intern/wm_operators.c
# menu
svn merge -c 24079 $branch/release/scripts/ui/space_info.py release/scripts/ui/space_info.py
# scons
svn merge -c 20398 $branch/source/blender/SConscript source/blender/SConscript
svn merge -c 20398,20691,20955,22726 $branch/tools/btools.py tools/btools.py
svn merge -c 20691,20955,22726 $branch/tools/Blender.py tools/Blender.py
svn merge -c 20398,20692,20955 $branch/config/linux2-config.py config/linux2-config.py
svn merge -c 22726 $branch/config/win64-vc-config.py config/win64-vc-config.py
svn merge -c 22726 $branch/config/win32-vc-config.py config/win32-vc-config.py
svn merge -c 24077 $branch/source/blender/windowmanager/SConscript source/blender/windowmanager/SConscript
# cmake
svn merge -c 23319,23905,24077,24158 $branch/CMakeLists.txt CMakeLists.txt
svn merge -c 23319 $branch/source/blender/CMakeLists.txt source/blender/CMakeLists.txt
svn merge -c 23319 $branch/source/creator/CMakeLists.txt source/creator/CMakeLists.txt
svn merge -c 23319 $branch/CMake/macros.cmake CMake/macros.cmake
svn merge -c 24077 $branch/source/blender/windowmanager/CMakeLists.txt source/blender/windowmanager/CMakeLists.txt
2009-10-30 15:35:50 +00:00

210 lines
5.9 KiB
Python

LCGDIR = '../lib/linux2'
LIBDIR = "${LCGDIR}"
BF_PYTHON = '/usr'
BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
BF_PYTHON_VERSION = '3.1'
WITH_BF_STATICPYTHON = False
BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}' #BF_PYTHON+'/lib/python'+BF_PYTHON_VERSION+'/config/libpython'+BF_PYTHON_VERSION+'.a'
BF_PYTHON_LINKFLAGS = ['-Xlinker', '-export-dynamic']
BF_PYTHON_LIB_STATIC = '${BF_PYTHON}/lib/libpython${BF_PYTHON_VERSION}.a'
WITH_BF_OPENAL = True
WITH_BF_STATICOPENAL = False
BF_OPENAL = '/usr'
BF_OPENAL_INC = '${BF_OPENAL}/include'
BF_OPENAL_LIB = 'openal'
BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
BF_CXX = '/usr'
WITH_BF_STATICCXX = False
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
BF_LIBSAMPLERATE = '/usr'
BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
BF_LIBSAMPLERATE_LIB = 'samplerate'
BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
WITH_BF_JACK = False
BF_JACK = '/usr'
BF_JACK_INC = '${BF_JACK}/include/jack'
BF_JACK_LIB = 'jack'
BF_JACK_LIBPATH = '${BF_JACK}/lib'
WITH_BF_SNDFILE = False
BF_SNDFILE = '/usr'
BF_SNDFILE_INC = '${BF_SNDFILE}/include/sndfile'
BF_SNDFILE_LIB = 'sndfile'
BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib'
WITH_BF_SDL = True
BF_SDL = '/usr' #$(shell sdl-config --prefix)
BF_SDL_INC = '${BF_SDL}/include/SDL' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
WITH_BF_OPENEXR = True
WITH_BF_STATICOPENEXR = False
BF_OPENEXR = '/usr'
# when compiling with your own openexr lib you might need to set...
# BF_OPENEXR_INC = '${BF_OPENEXR}/include/OpenEXR ${BF_OPENEXR}/include'
BF_OPENEXR_INC = '${BF_OPENEXR}/include/OpenEXR'
BF_OPENEXR_LIB = 'Half IlmImf Iex Imath '
BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
# BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
WITH_BF_DDS = True
WITH_BF_JPEG = True
BF_JPEG = '/usr'
BF_JPEG_INC = '${BF_JPEG}/include'
BF_JPEG_LIB = 'jpeg'
WITH_BF_PNG = True
BF_PNG = '/usr'
BF_PNG_INC = '${BF_PNG}/include'
BF_PNG_LIB = 'png'
BF_TIFF = '/usr'
BF_TIFF_INC = '${BF_TIFF}/include'
WITH_BF_ZLIB = True
BF_ZLIB = '/usr'
BF_ZLIB_INC = '${BF_ZLIB}/include'
BF_ZLIB_LIB = 'z'
WITH_BF_INTERNATIONAL = True
BF_GETTEXT = '/usr'
BF_GETTEXT_INC = '${BF_GETTEXT}/include'
BF_GETTEXT_LIB = 'gettextlib'
BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
WITH_BF_GAMEENGINE = True
WITH_BF_PLAYER = False
WITH_BF_BULLET = True
BF_BULLET = '#extern/bullet2/src'
BF_BULLET_INC = '${BF_BULLET}'
BF_BULLET_LIB = 'extern_bullet'
# enable freetype2 support for text objects
BF_FREETYPE = '/usr'
BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
BF_FREETYPE_LIB = 'freetype'
WITH_BF_QUICKTIME = False # -DWITH_QUICKTIME
BF_QUICKTIME = '/usr/local'
BF_QUICKTIME_INC = '${BF_QUICKTIME}/include'
WITH_BF_ICONV = False
BF_ICONV = LIBDIR + "/iconv"
BF_ICONV_INC = '${BF_ICONV}/include'
BF_ICONV_LIB = 'iconv'
BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
WITH_BF_BINRELOC = True
# enable ffmpeg support
WITH_BF_FFMPEG = True # -DWITH_FFMPEG
BF_FFMPEG = '#extern/ffmpeg'
BF_FFMPEG_LIB = ''
# Uncomment the following two lines to use system's ffmpeg
# BF_FFMPEG = '/usr'
# BF_FFMPEG_LIB = 'avformat avcodec swscale avutil avdevice'
BF_FFMPEG_INC = '${BF_FFMPEG}'
BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
# enable ogg, vorbis and theora in ffmpeg
WITH_BF_OGG = False # -DWITH_OGG
BF_OGG = '/usr'
BF_OGG_INC = '${BF_OGG}/include'
BF_OGG_LIB = 'ogg vorbis vorbisenc theoraenc theoradec'
WITH_BF_OPENJPEG = True
BF_OPENJPEG = '#extern/libopenjpeg'
BF_OPENJPEG_LIB = ''
BF_OPENJPEG_INC = '${BF_OPENJPEG}'
BF_OPENJPEG_LIBPATH='${BF_OPENJPEG}/lib'
WITH_BF_FFTW3 = False
BF_FFTW3 = LIBDIR + '/usr'
BF_FFTW3_INC = '${BF_FFTW3}/include'
BF_FFTW3_LIB = 'fftw3'
BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
WITH_BF_REDCODE = False
BF_REDCODE = '#extern/libredcode'
BF_REDCODE_LIB = ''
# BF_REDCODE_INC = '${BF_REDCODE}/include'
BF_REDCODE_INC = '${BF_REDCODE}/../' #C files request "libredcode/format.h" which is in "#extern/libredcode/format.h", stupid but compiles for now.
BF_REDCODE_LIBPATH='${BF_REDCODE}/lib'
# Mesa Libs should go here if your using them as well....
WITH_BF_STATICOPENGL = False
BF_OPENGL = '/usr'
BF_OPENGL_INC = '${BF_OPENGL}/include'
BF_OPENGL_LIB = 'GL GLU X11 Xi'
BF_OPENGL_LIBPATH = '/usr/X11R6/lib'
BF_OPENGL_LIB_STATIC = '${BF_OPENGL_LIBPATH}/libGL.a ${BF_OPENGL_LIBPATH}/libGLU.a ${BF_OPENGL_LIBPATH}/libXxf86vm.a ${BF_OPENGL_LIBPATH}/libX11.a ${BF_OPENGL_LIBPATH}/libXi.a ${BF_OPENGL_LIBPATH}/libXext.a ${BF_OPENGL_LIBPATH}/libXxf86vm.a'
WITH_BF_COLLADA = False
BF_COLLADA = '#source/blender/collada'
BF_COLLADA_INC = '${BF_COLLADA}'
BF_COLLADA_LIB = 'bf_collada'
BF_OPENCOLLADA = ''
BF_OPENCOLLADA_LIB = 'OpenCollada'
BF_OPENCOLLADA_LIBPATH = '/usr/lib'
BF_PCRE = ''
BF_PCRE_LIB = 'pcre'
BF_PCRE_LIBPATH = '/usr/lib'
BF_EXPAT = '/usr'
BF_EXPAT_LIB = 'expat'
BF_EXPAT_LIBPATH = '/usr/lib'
##
CC = 'gcc'
CXX = 'g++'
##ifeq ($CPU),alpha)
## CFLAGS += -pipe -fPIC -funsigned-char -fno-strict-aliasing -mieee
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
CPPFLAGS = ['-DXP_UNIX']
CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
REL_CFLAGS = ['-O2']
REL_CCFLAGS = ['-O2']
##BF_DEPEND = True
##
##AR = ar
##ARFLAGS = ruv
##ARFLAGSQUIET = ru
##
C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement']
CC_WARN = ['-Wall']
CXX_WARN = ['-Wno-invalid-offsetof', '-Wno-sign-compare']
##FIX_STUBS_WARNINGS = -Wno-unused
LLIBS = ['util', 'c', 'm', 'dl', 'pthread', 'stdc++']
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
BF_PROFILE = False
BF_PROFILE_CCFLAGS = ['-pg','-g']
BF_PROFILE_LINKFLAGS = ['-pg']
BF_DEBUG = False
BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR = '../build/linux2'
BF_INSTALLDIR='../install/linux2'
#Link against pthread
PLATFORM_LINKFLAGS = ['-pthread']