blender/source/gameengine/PyDoc
Campbell Barton 2ecbe1c81c BGE Py API
* Removed modules Expression and CValue, neither were ever available.
* Added GameLogic.EvalExpression(exp) from the Expression module, evaluates an expression like the expression controller (not sure if this is really that useful since python is far more advanced).
* resetting the original blend file path didint work (own fault == -> =)
* Py3.x PyModule_Create didnt allow importing since it didn't add to sys.modules,
  Looks like they want us to use init-tab array, but this doesn't suit us since
  it needs to be setup before python is initialized.
* Documented GameLogic.globalDict
2009-06-16 07:16:51 +00:00
..
API_intro.py - Added an intro page for the BGE docs rather then using GameLogic 2009-05-20 01:11:56 +00:00
bge_api_validate_py.txt Name attributes added since 2.48a more consistently. 2009-05-15 03:26:53 +00:00
epy_docgen.sh - Added an intro page for the BGE docs rather then using GameLogic 2009-05-20 01:11:56 +00:00
GameKeys.py BGE API - small changes 2009-04-24 20:27:04 +00:00
GameLogic.py BGE Py API 2009-06-16 07:16:51 +00:00
GameTypes.py workaround for strange python problem in the BGE and BPy API where printing warnings mistook the blender binary for a script - argv[0], Binary lines were printed into the console sometimes causing console beeps and corrupting future console output. 2009-05-29 09:22:24 +00:00
Rasterizer.py Moving ScreenSpace methods from Rasterizer to KX_Camera (getScreenPos, getScreenVect, getScreenRay) 2009-05-20 05:33:39 +00:00
SConscript Scons epydos changed options 2009-04-19 22:02:48 +00:00