forked from bartvdbraak/blender
386 lines
13 KiB
Python
386 lines
13 KiB
Python
#
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# Note : if you want to alter this file
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# copy it as a whole in the upper folder
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# as user-config.py
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# dont create a new file with only some
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# vars changed.
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import commands
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# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
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USE_SDK=True
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#############################################################################
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################### Cocoa & architecture settings ##################
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#############################################################################
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WITH_GHOST_COCOA=True
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MACOSX_ARCHITECTURE = 'i386' # valid archs: ppc, i386, ppc64, x86_64
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cmd = 'uname -p'
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MAC_PROC=commands.getoutput(cmd)
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cmd = 'uname -r'
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cmd_res=commands.getoutput(cmd)
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if cmd_res[:1]=='7':
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MAC_CUR_VER='10.3'
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elif cmd_res[:1]=='8':
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MAC_CUR_VER='10.4'
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elif cmd_res[:1]=='9':
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MAC_CUR_VER='10.5'
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elif cmd_res[:2]=='10':
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MAC_CUR_VER='10.6'
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elif cmd_res[:2]=='11':
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MAC_CUR_VER='10.7'
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cmd = 'xcodebuild -version'
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cmd_xcode=commands.getoutput(cmd)
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XCODE_CUR_VER=cmd_xcode
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cmd = 'xcodebuild -showsdks'
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cmd_sdk=commands.getoutput(cmd)
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MACOSX_SDK_CHECK=cmd_sdk
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if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
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USE_QTKIT=True # Carbon quicktime is not available for 64bit
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# Default target OSX settings per architecture
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# Can be customized
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if MACOSX_ARCHITECTURE == 'ppc' and MAC_CUR_VER == '10.4':
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# all releases are now made for 10.5 !
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# MAC_MIN_VERS = '10.3'
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# MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk'
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# LCGDIR = '#../lib/darwin-6.1-powerpc'
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# CC = 'gcc-3.3'
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# CXX = 'g++-3.3'
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MAC_MIN_VERS = '10.4'
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MACOSX_DEPLOYMENT_TARGET = '10.4'
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MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
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LCGDIR = '#../lib/darwin-8.0.0-powerpc'
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CC = 'gcc-4.0'
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CXX = 'g++-4.0'
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elif MACOSX_ARCHITECTURE == 'i386' and MAC_CUR_VER == '10.4':
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MAC_MIN_VERS = '10.4'
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MACOSX_DEPLOYMENT_TARGET = '10.4'
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MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
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LCGDIR = '#../lib/darwin-8.x.i386'
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CC = 'gcc-4.0'
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CXX = 'g++-4.0'
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else :
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if 'Mac OS X 10.5' in MACOSX_SDK_CHECK:
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# OSX 10.5/6 with Xcode 3.x
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MAC_MIN_VERS = '10.5'
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MACOSX_DEPLOYMENT_TARGET = '10.5'
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MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk'
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LCGDIR = '#../lib/darwin-9.x.universal'
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CC = 'gcc-4.2'
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CXX = 'g++-4.2'
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else:
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# OSX 10.6/7 with Xcode 4.x
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MAC_MIN_VERS = '10.6'
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MACOSX_DEPLOYMENT_TARGET = '10.6'
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MACOSX_SDK='/Developer/SDKs/MacOSX10.6.sdk'
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LCGDIR = '#../lib/darwin-9.x.universal'
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CC = 'gcc-4.2'
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CXX = 'g++-4.2'
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LIBDIR = '${LCGDIR}'
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#############################################################################
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################### Dependency settings ##################
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#############################################################################
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#Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer )
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# if your compiler does not have accurate suffix you may have to enable it by hand !
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if CC.endswith('4.6.1'):
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WITH_BF_OPENMP = True # multithreading for fluids, cloth, sculpt and smoke
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else:
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WITH_BF_OPENMP = False
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# enable ffmpeg support
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WITH_BF_FFMPEG = True # -DWITH_FFMPEG
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BF_FFMPEG = LIBDIR + '/ffmpeg'
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BF_FFMPEG_INC = "${BF_FFMPEG}/include"
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BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
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BF_FFMPEG_LIB = 'avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg bz2'
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#bz2 is a standard osx dynlib
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BF_PYTHON_VERSION = '3.2'
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WITH_OSX_STATICPYTHON = True
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if WITH_OSX_STATICPYTHON:
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# python 3.2 uses precompiled libraries in bf svn /lib by default
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BF_PYTHON = LIBDIR + '/python'
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BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
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# BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
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BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}'
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BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/python${BF_PYTHON_VERSION}'
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# BF_PYTHON_LINKFLAGS = ['-u', '_PyMac_Error', '-framework', 'System']
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else:
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# python 3.2 uses Python-framework additionally installed in /Library/Frameworks
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BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
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BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}m'
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BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}'
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#BF_PYTHON_LIB = ''
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BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config-3.2m'
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WITH_BF_OPENAL = True
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#different lib must be used following version of gcc
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# for gcc 3.3
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#BF_OPENAL = LIBDIR + '/openal'
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# for gcc 3.4 and ulterior
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if MAC_PROC == 'powerpc':
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BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal'
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else :
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BF_OPENAL = LIBDIR + '/openal'
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WITH_BF_STATICOPENAL = False
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BF_OPENAL_INC = '${BF_OPENAL}/include' # only headers from libdir needed for proper use of framework !!!!
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#BF_OPENAL_LIB = 'openal'
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#BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
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# Warning, this static lib configuration is untested! users of this OS please confirm.
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#BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
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# Warning, this static lib configuration is untested! users of this OS please confirm.
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BF_CXX = '/usr'
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WITH_BF_STATICCXX = False
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BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
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# TODO - set proper paths here (add precompiled to lib/ ? )
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WITH_BF_JACK = False
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BF_JACK = '/usr'
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BF_JACK_INC = '${BF_JACK}/include/jack'
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BF_JACK_LIB = 'jack'
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BF_JACK_LIBPATH = '${BF_JACK}/lib'
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WITH_BF_SNDFILE = True
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BF_SNDFILE = LIBDIR + '/sndfile'
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BF_SNDFILE_INC = '${BF_SNDFILE}/include'
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BF_SNDFILE_LIB = 'sndfile FLAC ogg vorbis vorbisenc'
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BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib ${BF_FFMPEG}/lib' #ogg libs are stored in ffmpeg dir
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WITH_BF_SDL = True
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BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
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BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
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BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
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BF_SDL_LIBPATH = '${BF_SDL}/lib'
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WITH_BF_OPENEXR = True
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WITH_BF_STATICOPENEXR = False
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BF_OPENEXR = '${LCGDIR}/openexr'
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BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
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BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread'
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BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
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# Warning, this static lib configuration is untested! users of this OS please confirm.
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BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
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WITH_BF_DDS = True
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#Color Management System
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WITH_BF_LCMS = False
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BF_LCMS = LIBDIR + '/lcms'
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BF_LCMS_INC = '${BF_LCMS}/include'
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BF_LCMS_LIB = 'lcms'
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BF_LCMS_LIBPATH = '${BF_LCMS}/lib'
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WITH_BF_JPEG = True
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BF_JPEG = LIBDIR + '/jpeg'
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BF_JPEG_INC = '${BF_JPEG}/include'
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BF_JPEG_LIB = 'jpeg'
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BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
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WITH_BF_PNG = True
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BF_PNG = LIBDIR + '/png'
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BF_PNG_INC = '${BF_PNG}/include'
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BF_PNG_LIB = 'png'
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BF_PNG_LIBPATH = '${BF_PNG}/lib'
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WITH_BF_TIFF = True
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BF_TIFF = LIBDIR + '/tiff'
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BF_TIFF_INC = '${BF_TIFF}/include'
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BF_TIFF_LIB = 'tiff'
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BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
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WITH_BF_ZLIB = True
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BF_ZLIB = '/usr'
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BF_ZLIB_INC = '${BF_ZLIB}/include'
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BF_ZLIB_LIB = 'z'
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WITH_BF_INTERNATIONAL = True
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BF_GETTEXT = LIBDIR + '/gettext'
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BF_GETTEXT_INC = '${BF_GETTEXT}/include'
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BF_GETTEXT_LIB = 'intl'
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BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
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WITH_BF_GAMEENGINE = True
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WITH_BF_PLAYER = True
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WITH_BF_BULLET = True
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BF_BULLET = '#extern/bullet2/src'
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BF_BULLET_INC = '${BF_BULLET}'
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BF_BULLET_LIB = 'extern_bullet'
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WITH_BF_FFTW3 = True
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BF_FFTW3 = LIBDIR + '/fftw3'
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BF_FFTW3_INC = '${BF_FFTW3}/include'
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BF_FFTW3_LIB = 'libfftw3'
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BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
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#WITH_BF_NSPR = True
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#BF_NSPR = $(LIBDIR)/nspr
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#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
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#BF_NSPR_LIB =
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# Uncomment the following line to use Mozilla inplace of netscape
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#CPPFLAGS += -DMOZ_NOT_NET
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# Location of MOZILLA/Netscape header files...
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#BF_MOZILLA = $(LIBDIR)/mozilla
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#BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl
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#BF_MOZILLA_LIB =
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# Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB
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# if this is not set.
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#
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# Be paranoid regarding library creation (do not update archives)
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#BF_PARANOID = True
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# enable freetype2 support for text objects
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BF_FREETYPE = LIBDIR + '/freetype'
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BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
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BF_FREETYPE_LIB = 'freetype'
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BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
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WITH_BF_QUICKTIME = True
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WITH_BF_ICONV = True
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BF_ICONV = '/usr'
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BF_ICONV_INC = '${BF_ICONV}/include'
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BF_ICONV_LIB = 'iconv'
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#BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
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# Mesa Libs should go here if your using them as well....
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WITH_BF_STATICOPENGL = True
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BF_OPENGL_LIB = 'GL GLU'
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BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
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BF_OPENGL_LINKFLAGS = ['-framework', 'OpenGL']
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#OpenCollada flags
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WITH_BF_COLLADA = True
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BF_COLLADA = '#source/blender/collada'
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BF_COLLADA_INC = '${BF_COLLADA}'
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BF_COLLADA_LIB = 'bf_collada'
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BF_OPENCOLLADA = LIBDIR + '/opencollada'
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BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
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BF_OPENCOLLADA_LIB = 'OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 buffer ftoa'
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BF_OPENCOLLADA_LIBPATH = LIBDIR + '/opencollada'
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BF_PCRE = LIBDIR + '/opencollada'
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BF_PCRE_LIB = 'pcre'
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BF_PCRE_LIBPATH = '${BF_PCRE}/lib'
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#BF_EXPAT = '/usr'
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#BF_EXPAT_LIB = 'expat'
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#BF_EXPAT_LIBPATH = '/usr/lib'
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#Ray trace optimization
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if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'i386':
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WITH_BF_RAYOPTIMIZATION = True
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else:
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WITH_BF_RAYOPTIMIZATION = False
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if MACOSX_ARCHITECTURE == 'i386':
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BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse']
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elif MACOSX_ARCHITECTURE == 'x86_64':
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BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-msse2']
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# SpaceNavigator and related 3D mice, driver must be 3DxWare 10 Beta 4 (Mac OS X) or later !
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WITH_BF_3DMOUSE = True
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#############################################################################
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################### various compile settings and flags ##################
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#############################################################################
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BF_QUIET = '1' # suppress verbose output
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if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
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ARCH_FLAGS = ['-m64']
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else:
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ARCH_FLAGS = ['-m32']
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CFLAGS = []
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CXXFLAGS = []
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CCFLAGS = ['-pipe','-funsigned-char']
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CPPFLAGS = list(ARCH_FLAGS)
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if WITH_GHOST_COCOA:
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PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Cocoa','-framework','Carbon','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
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else:
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PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Carbon','-framework','AGL','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
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if WITH_BF_QUICKTIME:
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if USE_QTKIT:
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PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QTKit']
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else:
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PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime']
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if not WITH_OSX_STATICPYTHON:
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PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','Python']
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#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4
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#for 10.7.sdk, SystemStubs needs to be excluded (lib doesn't exist anymore)
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if MACOSX_DEPLOYMENT_TARGET == '10.7':
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LLIBS = ['stdc++']
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else:
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LLIBS = ['stdc++', 'SystemStubs']
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# some flags shuffling for different OS versions
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if MAC_MIN_VERS == '10.3':
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CCFLAGS = ['-fuse-cxa-atexit'] + CCFLAGS
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PLATFORM_LINKFLAGS = ['-fuse-cxa-atexit'] + PLATFORM_LINKFLAGS
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LLIBS.append('crt3.o')
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if USE_SDK:
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SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS,'-arch',MACOSX_ARCHITECTURE]
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PLATFORM_LINKFLAGS = ['-mmacosx-version-min='+MAC_MIN_VERS,'-Wl','-isysroot',MACOSX_SDK,'-arch',MACOSX_ARCHITECTURE]+PLATFORM_LINKFLAGS
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CCFLAGS=SDK_FLAGS+CCFLAGS
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CXXFLAGS=SDK_FLAGS+CXXFLAGS
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#Intel Macs are CoreDuo and Up
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if MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'x86_64':
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REL_CFLAGS = []
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REL_CXXFLAGS = []
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REL_CCFLAGS = ['-DNDEBUG', '-O2','-ftree-vectorize','-msse','-msse2','-msse3','-mfpmath=sse']
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else:
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CCFLAGS += ['-fno-strict-aliasing']
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REL_CFLAGS = []
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REL_CXXFLAGS = []
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REL_CCFLAGS = ['-DNDEBUG', '-O2']
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# Intel 64bit Macs are Core2Duo and up
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if MACOSX_ARCHITECTURE == 'x86_64':
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REL_CCFLAGS += ['-march=core2','-mssse3','-with-tune=core2','-enable-threads']
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CC_WARN = ['-Wall']
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C_WARN = ['-Wno-char-subscripts', '-Wpointer-arith', '-Wcast-align', '-Wdeclaration-after-statement', '-Wno-unknown-pragmas', '-Wstrict-prototypes']
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CXX_WARN = ['-Wno-invalid-offsetof', '-Wno-sign-compare']
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##FIX_STUBS_WARNINGS = -Wno-unused
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##LOPTS = --dynamic
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##DYNLDFLAGS = -shared $(LDFLAGS)
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BF_PROFILE_CCFLAGS = ['-pg', '-g ']
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BF_PROFILE_LINKFLAGS = ['-pg']
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BF_PROFILE = False
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BF_DEBUG = False
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BF_DEBUG_CCFLAGS = ['-g', '-D_DEBUG']
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#############################################################################
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################### Output directories ##################
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#############################################################################
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BF_BUILDDIR='../build/darwin'
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BF_INSTALLDIR='../install/darwin'
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