blender/intern/cycles/kernel/osl
2012-06-06 23:01:42 +00:00
..
nodes Cycles / OSL: 2012-06-06 16:00:21 +00:00
background.cpp style cleanup 2012-06-04 22:44:58 +00:00
bsdf_ashikhmin_velvet.cpp style cleanup 2012-06-04 22:44:58 +00:00
bsdf_diffuse.cpp style cleanup 2012-06-04 22:44:58 +00:00
bsdf_microfacet.cpp style cleanup 2012-06-04 22:44:58 +00:00
bsdf_oren_nayar.cpp style cleanup 2012-06-04 22:44:58 +00:00
bsdf_reflection.cpp style cleanup 2012-06-04 22:44:58 +00:00
bsdf_refraction.cpp style cleanup 2012-06-04 22:44:58 +00:00
bsdf_transparent.cpp style cleanup 2012-06-04 22:44:58 +00:00
bsdf_ward.cpp style cleanup 2012-06-04 22:44:58 +00:00
bsdf_westin.cpp style cleanup 2012-06-04 22:44:58 +00:00
bssrdf.cpp style cleanup 2012-06-04 22:44:58 +00:00
CMakeLists.txt Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it 2011-11-14 17:31:47 +00:00
debug.cpp style cleanup 2012-06-04 22:44:58 +00:00
emissive.cpp style cleanup 2012-06-04 22:44:58 +00:00
osl_closures.cpp Cycles / OSL: 2012-06-04 20:50:59 +00:00
osl_closures.h Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it 2011-11-14 17:31:47 +00:00
osl_globals.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
osl_services.cpp Revert my own commit r47544, this does not seem to be the correct fix. :/ 2012-06-06 23:01:42 +00:00
osl_services.h style cleanup 2012-06-04 22:44:58 +00:00
osl_shader.cpp Cycles / OSL: 2012-06-05 09:29:47 +00:00
osl_shader.h style cleanup 2012-06-04 22:44:58 +00:00
vol_subsurface.cpp style cleanup 2012-06-04 22:44:58 +00:00