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CMakeLists.txt
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Cycles / Vector Transform node:
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2013-07-31 21:18:23 +00:00 |
node_add_closure.osl
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node_ambient_occlusion.osl
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node_attribute.osl
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node_background.osl
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node_blackbody.osl
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Cycles / Blackbody to RGB node:
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2013-07-31 20:56:32 +00:00 |
node_brick_texture.osl
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Cycles / Brick texture:
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2013-06-26 23:08:18 +00:00 |
node_brightness.osl
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style cleanup: osl and NULL pointer use, also correct sequencer gap operator id's
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2013-03-27 20:27:07 +00:00 |
node_bump.osl
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style cleanup
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2013-06-22 10:59:30 +00:00 |
node_camera.osl
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node_checker_texture.osl
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node_color.h
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style cleanup
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2013-06-22 10:59:30 +00:00 |
node_combine_hsv.osl
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Cycles:
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2013-07-03 23:46:56 +00:00 |
node_combine_rgb.osl
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node_convert_from_color.osl
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node_convert_from_float.osl
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node_convert_from_int.osl
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node_convert_from_normal.osl
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node_convert_from_point.osl
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node_convert_from_string.osl
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node_convert_from_vector.osl
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node_diffuse_bsdf.osl
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node_emission.osl
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node_environment_texture.osl
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Fix #35812: cycles image texture node not doing proper alpha handling of PNG
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2013-06-21 13:05:10 +00:00 |
node_fresnel.h
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Cycles / OSL:
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2013-05-26 17:10:22 +00:00 |
node_fresnel.osl
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Cycles / OSL:
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2013-05-26 17:10:22 +00:00 |
node_gamma.osl
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node_geometry.osl
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node_glass_bsdf.osl
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Cycles / OSL:
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2013-05-26 17:10:22 +00:00 |
node_glossy_bsdf.osl
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node_gradient_texture.osl
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Code cleanup / Cycles:
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2013-05-21 13:22:11 +00:00 |
node_hair_info.osl
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node_holdout.osl
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node_hsv.osl
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node_image_texture.osl
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Fix #35812: cycles image texture node not doing proper alpha handling of PNG
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2013-06-21 13:05:10 +00:00 |
node_invert.osl
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node_layer_weight.osl
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Cycles / OSL:
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2013-05-26 17:10:22 +00:00 |
node_light_falloff.osl
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node_light_path.osl
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Cycles / Ray Depth:
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2013-07-31 20:30:37 +00:00 |
node_magic_texture.osl
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node_mapping.osl
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node_math.osl
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Math Node:
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2013-05-20 14:38:47 +00:00 |
node_mix_closure.osl
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node_mix.osl
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node_musgrave_texture.osl
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node_noise_texture.osl
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node_normal_map.osl
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Fix #35729: cycles normal maps not showing properly in preview render.
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2013-06-13 13:55:05 +00:00 |
node_normal.osl
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node_object_info.osl
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node_output_displacement.osl
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node_output_surface.osl
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node_output_volume.osl
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node_particle_info.osl
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node_refraction_bsdf.osl
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node_rgb_curves.osl
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node_rgb_ramp.osl
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Fix #35282: cycles color ramp set to constant interpolation did not work well.
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2013-05-10 11:44:24 +00:00 |
node_separate_hsv.osl
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Cycles:
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2013-07-03 23:46:56 +00:00 |
node_separate_rgb.osl
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node_set_normal.osl
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node_sky_texture.osl
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Cycles / Wavelength to RGB node:
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2013-06-10 21:55:41 +00:00 |
node_subsurface_scattering.osl
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
node_tangent.osl
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node_texture_coordinate.osl
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Cycles: window texture coordinates now work with orthographic cameras, this
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2013-06-08 10:51:33 +00:00 |
node_texture.h
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Code cleanup / Cycles:
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2013-08-11 16:55:24 +00:00 |
node_toon_bsdf.osl
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Cycles / Toon BSDF:
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2013-05-23 17:45:20 +00:00 |
node_translucent_bsdf.osl
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node_transparent_bsdf.osl
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node_value.osl
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node_vector_curves.osl
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style cleanup: osl and NULL pointer use, also correct sequencer gap operator id's
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2013-03-27 20:27:07 +00:00 |
node_vector_math.osl
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node_vector_transform.osl
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Cycles / Vector Transform node:
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2013-07-31 21:18:23 +00:00 |
node_velvet_bsdf.osl
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node_voronoi_texture.osl
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node_ward_bsdf.osl
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style cleanup: osl and NULL pointer use, also correct sequencer gap operator id's
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2013-03-27 20:27:07 +00:00 |
node_wave_texture.osl
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Code cleanup / Cycles:
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2013-08-10 00:52:57 +00:00 |
node_wavelength.osl
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Cycles / Wavelength to RGB node:
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2013-06-09 20:46:22 +00:00 |
node_wireframe.osl
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Cycles / Wireframe node:
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2013-05-20 15:58:37 +00:00 |
oslutil.h
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SConscript
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Code cleanup: cycles
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2013-06-26 23:29:33 +00:00 |
stdosl.h
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Fix cycles backwards compatibility for specular_toon shader this actually needs
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2013-06-10 20:10:03 +00:00 |