blender/source/gameengine/BlenderRoutines/CMakeLists.txt
Campbell Barton da1f288f50 rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
2010-11-18 11:42:05 +00:00

58 lines
1.5 KiB
CMake

SET(INC
.
../../../source/kernel/gen_system
../../../intern/string
../../../intern/guardedalloc
../../../intern/audaspace/intern
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
../../../source/gameengine/Converter
../../../source/blender/imbuf
../../../intern/moto/include
../../../source/gameengine/Ketsji
../../../source/blender/blenlib
../../../source/blender/blenkernel
../../../source/blender/blenfont
../../../source/blender/editors/include
../../../source/blender/windowmanager
../../../source/blender
../../../source/blender/makesdna
../../../source/blender/makesrna
../../../source/gameengine/Rasterizer
../../../source/gameengine/GameLogic
../../../source/gameengine/Expressions
../../../source/gameengine/Network
../../../source/gameengine/SceneGraph
../../../source/gameengine/Physics/common
../../../source/gameengine/Physics/Bullet
../../../source/gameengine/Network/LoopBackNetwork
../../../source/blender/blenloader
../../../source/blender/gpu
../../../extern/bullet2/src
../../../extern/glew/include
)
SET(SRC
BL_KetsjiEmbedStart.cpp
KX_BlenderCanvas.cpp
KX_BlenderGL.cpp
KX_BlenderInputDevice.cpp
KX_BlenderKeyboardDevice.cpp
KX_BlenderMouseDevice.cpp
KX_BlenderRenderTools.cpp
KX_BlenderSystem.cpp
)
ADD_DEFINITIONS(-DGLEW_STATIC)
IF(WITH_FFMPEG)
ADD_DEFINITIONS(-DWITH_FFMPEG)
ENDIF(WITH_FFMPEG)
IF(WITH_PYTHON)
LIST(APPEND INC ${PYTHON_INC})
ADD_DEFINITIONS(-DWITH_PYTHON)
ENDIF(WITH_PYTHON)
BLENDERLIB(ge_blen_routines "${SRC}" "${INC}")