forked from bartvdbraak/blender
f1040d7d94
Depth buffer values are used by the viewport pan and zoom code to adjust response scaling factors between mouse and viewport movement. Letting smoke write to the buffer confuses it and causes the camera to get stuck and move very slowly inside smoke domains, because it thinks it is very close to an object. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@373945d097 | ||
CMakeLists.txt |