blender/intern/cycles/util/util_view.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00

49 lines
1.5 KiB
C

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_VIEW_H__
#define __UTIL_VIEW_H__
/* Functions to display a simple OpenGL window using GLUT, simplified to the
* bare minimum we need to reduce boilerplate code in tests apps. */
CCL_NAMESPACE_BEGIN
typedef void (*ViewInitFunc)();
typedef void (*ViewExitFunc)();
typedef void (*ViewResizeFunc)(int width, int height);
typedef void (*ViewDisplayFunc)();
typedef void (*ViewKeyboardFunc)(unsigned char key);
typedef void (*ViewMotionFunc)(int x, int y, int button);
void view_main_loop(const char *title,
int width,
int height,
ViewInitFunc initf,
ViewExitFunc exitf,
ViewResizeFunc resize,
ViewDisplayFunc display,
ViewKeyboardFunc keyboard,
ViewMotionFunc motion);
void view_display_info(const char *info);
void view_display_help();
void view_redraw();
CCL_NAMESPACE_END
#endif /*__UTIL_VIEW_H__*/