blender/release/scripts/modules/rigify
2009-12-09 15:13:03 +00:00
..
__init__.py if bone type root is defined, all new parentless bones become children of it 2009-12-09 15:13:03 +00:00
arm.py some more rig options, fix typo 2009-12-09 14:29:55 +00:00
delta.py white space commit (spaces -> tabs and clearing whitespace) 2009-12-08 07:11:43 +00:00
finger.py pep8 edits and fix some warnings 2009-12-05 22:03:07 +00:00
leg.py some more rig options, fix typo 2009-12-09 14:29:55 +00:00
neck.py - modify for Cessens updated spine 2009-12-08 17:00:53 +00:00
palm.py - rewrote arm rig so it creates 2 chains and blend them automatically (like the leg) 2009-12-09 12:00:28 +00:00
spine.py - added editbone.matrix, readonly, utility property that calculates the matrix from the bone roll 2009-12-09 14:25:56 +00:00