blender/source/gameengine
2012-10-22 02:39:26 +00:00
..
BlenderRoutines style cleanup 2012-10-20 18:46:57 +00:00
Converter style cleanup: bge, switch statements mostly. 2012-10-21 07:58:38 +00:00
Expressions style cleanup: bge, switch statements mostly. 2012-10-21 07:58:38 +00:00
GameLogic style cleanup: bge, switch statements mostly. 2012-10-21 07:58:38 +00:00
GamePlayer style cleanup: bge, switch statements mostly. 2012-10-21 07:58:38 +00:00
Ketsji style cleanup: bge, switch statements mostly. 2012-10-21 07:58:38 +00:00
Network code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
Physics style cleanup 2012-10-20 18:46:57 +00:00
Rasterizer remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00
SceneGraph code cleanup: spelling 2012-10-20 20:36:51 +00:00
VideoTexture style cleanup: bge, switch statements mostly. 2012-10-21 07:58:38 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00