blender/source/blender/gpu
Brecht Van Lommel b6459105b4 OpenGL Render restored.
I tried to make it integrate more with regular render but couldn't
do it well, it still needs a 3D view to take the settings from, and
can't run in a separate thread due to OpenGL.

However, it is now rendering to an offscreen buffer which then gets
displayed in the image window. This requires FBO's to be available, so
a fallback creating a new window is still needed. Currently available
from the Render menu in the top header.
2009-10-28 18:03:04 +00:00
..
intern OpenGL Render restored. 2009-10-28 18:03:04 +00:00
CMakeLists.txt Smoke: 2009-09-09 18:39:40 +00:00
gpu_buffers.h Various warning fixes 2009-10-13 19:02:30 +00:00
GPU_draw.h Smoke: 2009-09-09 18:39:40 +00:00
GPU_extensions.h OpenGL Render restored. 2009-10-28 18:03:04 +00:00
GPU_material.h 2.5: Update GPU module to deal with removed G_TEXTUREPAINT 2009-08-16 20:14:49 +00:00
Makefile Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
SConscript 2.5: 2009-09-09 19:31:43 +00:00