blender/source
Nils Thuerey 328eeaf10b - added option to switch off compiling elbeem to scons files (set USE_FLUIDSIM=true)
in this case only the new blenderdummy.cpp and utilities.cpp have to be compiled
- restructured gui:
   * domain options split up into 2 sections
	 * added compressibility and refinement settings
	 * added inflow/outflow object types
- increased progress bar by 1
2005-10-10 06:59:47 +00:00
..
blender - added option to switch off compiling elbeem to scons files (set USE_FLUIDSIM=true) 2005-10-10 06:59:47 +00:00
creator The famous potential SDL audio fix (setenv("SDL_AUDIODRIVER", "dma", 1))... 2005-08-03 21:02:25 +00:00
darwin Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/ 2005-04-16 18:25:42 +00:00
gameengine Getting blender to compile for IRIX, in particular: 2005-09-14 21:50:37 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile initial commit of the fluid simulator. 2005-09-18 13:27:12 +00:00
nan_compile.mk Support for 'Bullet' in the Makefiles. Enable with: 2005-08-18 06:07:02 +00:00
nan_definitions.mk initial commit of the fluid simulator. 2005-09-18 13:27:12 +00:00
nan_link.mk compatibility fix for Os X tiger with make. 2005-09-18 11:19:53 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00