blender/build_files
Tomoaki Kawada 99de160340 macOS: fix viewport lagging, by using CAMetalLayer instead of NSOpenGLView
On GPUs that support it, we now present OpenGL contents via CAMetalLayer. This
fixes frame skipping issues found in T60043. If the system does not have a Metal
capable GPU, NSOpenGLView will continue to be used.

Patch by Tomoaki Kawada, with some changes by Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D4619
2019-06-02 12:54:46 +02:00
..
build_environment macOS: increase minimum required version to 10.11 2019-06-02 12:53:41 +02:00
buildbot Merge branch 'blender2.7' 2019-04-18 11:57:44 +02:00
cmake macOS: fix viewport lagging, by using CAMetalLayer instead of NSOpenGLView 2019-06-02 12:54:46 +02:00
package_spec Fix T61332: Python3 syntax errors 2019-02-09 13:10:34 +11:00
utils Cleanup: use 2 space indentation for shell scripts 2019-04-17 06:08:01 +02:00
windows Cleanup: make.bat remove noge option from help 2019-06-01 16:51:31 -06:00