blender/source/gameengine/Rasterizer
2011-01-30 15:29:22 +00:00
..
RAS_OpenGLFilters correct fsf address 2010-02-12 13:34:04 +00:00
RAS_OpenGLRasterizer remove nan-makefiles 2011-01-30 15:29:22 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
RAS_2DFilterManager.cpp A couple of changes to 2D filters to make adding new built-in ones nicer: 2010-11-01 00:15:12 +00:00
RAS_2DFilterManager.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_BucketManager.cpp update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_BucketManager.h BGE: When dynamically loading scenes (bge.logic.LibLoad()) in GLSL mode, the lights in the loaded scene would not affect the current scene and vice versa. To fix this, I've updated to merge code to update the scenes that the shaders are using to the scene being merged into. 2010-06-16 19:07:20 +00:00
RAS_CameraData.h use BLI_findstring in more places & remove some warnings, no functional changes. 2010-02-22 09:22:36 +00:00
RAS_Deformer.h BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286. 2011-01-23 17:17:21 +00:00
RAS_FramingManager.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_FramingManager.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_ICanvas.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_IPolygonMaterial.cpp BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286. 2011-01-23 17:17:21 +00:00
RAS_IPolygonMaterial.h BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286. 2011-01-23 17:17:21 +00:00
RAS_IRasterizer.h update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_IRenderTools.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_IRenderTools.h Patch:[#25163] BGE support for Blender Font objects - unicode support 2010-12-16 10:25:41 +00:00
RAS_LightObject.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MaterialBucket.cpp update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_MaterialBucket.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_MeshObject.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MeshObject.h update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_ObjectColor.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_Polygon.cpp update for MingW/CMake 2010-09-15 16:13:32 +00:00
RAS_Polygon.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_Rect.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_texmatrix.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_TexMatrix.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_TexVert.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_TexVert.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SConscript rename libs internal libs for CMake + SCons (used in MSVC project files) 2010-11-18 11:42:05 +00:00