..
KXNetwork
Spelling Cleanup
2012-03-01 12:20:18 +00:00
BL_Action.cpp
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
BL_Action.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_ActionManager.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
BL_ActionManager.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_BlenderShader.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
BL_BlenderShader.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
BL_Material.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
BL_Material.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
BL_Shader.cpp
style cleanup
2012-03-28 05:03:24 +00:00
BL_Shader.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
BL_Texture.cpp
style cleanup
2012-03-28 05:03:24 +00:00
BL_Texture.h
doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji
2011-02-22 10:33:14 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_ArmatureSensor.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_ArmatureSensor.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_BlenderMaterial.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_BlenderMaterial.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_BulletPhysicsController.cpp
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_BulletPhysicsController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_Camera.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_Camera.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_CameraActuator.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_CameraActuator.h
style cleanup - spelling corrections & update some incorrect comments.
2012-03-03 11:45:08 +00:00
KX_CameraIpoSGController.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_CameraIpoSGController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ClientObjectInfo.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ConstraintActuator.cpp
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_ConstraintActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ConstraintWrapper.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_ConstraintWrapper.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
KX_ConvertPhysicsObject.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ConvertPhysicsObjects.cpp
Fix #30702 : game engine softbody weld threshold was exposed in UI, but actually
2012-03-28 12:18:25 +00:00
KX_Dome.cpp
spherical panoramic fix
2012-04-05 22:06:45 +00:00
KX_Dome.h
spelling cleanup: tesselate -> tessellate (last of these found)
2012-03-20 22:56:26 +00:00
KX_EmptyObject.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_EmptyObject.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_FontObject.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_FontObject.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_GameActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_GameActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_GameObject.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_GameObject.h
bmesh py api: more comprehensive intro page, also fix some spelling errors.
2012-03-13 06:22:43 +00:00
KX_IInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_IPhysicsController.cpp
style cleanup
2012-03-02 16:05:54 +00:00
KX_IPhysicsController.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_IPO_SGController.cpp
split >120 length lines (mostly if statements)
2011-12-22 00:03:20 +00:00
KX_IPO_SGController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_IpoActuator.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_IpoActuator.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_IPOTransform.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_IScalarInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ISceneConverter.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_ISystem.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_KetsjiEngine.cpp
This fixes BGE bugs #30484 (Frame rate increases very high after game engine start with record animation enabled) and #29449 (Record Animation runs 1000+ fps on Mac OSX 10.6.8 64bit). The problem was, recording animation was forcing "fixed time", which always advances the engine one frame instead of advancing based on time passed. This means that "fixed time" runs at full speed. Now fixed time is disabled when recording animation.
2012-04-05 03:05:02 +00:00
KX_KetsjiEngine.h
spelling cleanup
2012-03-18 07:38:51 +00:00
KX_Light.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_Light.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_LightIpoSGController.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_LightIpoSGController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_MaterialIpoController.cpp
doxygen: gameengine/Ketsji tagged.
2011-02-25 13:35:59 +00:00
KX_MaterialIpoController.h
doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji
2011-02-22 10:33:14 +00:00
KX_MeshProxy.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_MeshProxy.h
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
KX_MotionState.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_MotionState.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_MouseFocusSensor.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_MouseFocusSensor.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_NavMeshObject.cpp
move debug flag into its own global var (G.debug), split up debug options.
2012-03-31 00:59:17 +00:00
KX_NavMeshObject.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
KX_NearSensor.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_NearSensor.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_ObColorIpoSGController.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_ObColorIpoSGController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ObjectActuator.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_ObjectActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ObstacleSimulation.cpp
remove header text:
2011-11-29 10:54:47 +00:00
KX_ObstacleSimulation.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_OrientationInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_OrientationInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ParentActuator.cpp
remove header text:
2011-11-29 10:54:47 +00:00
KX_ParentActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PhysicsEngineEnums.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PhysicsObjectWrapper.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_PhysicsObjectWrapper.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PhysicsPropertiesobsolete.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PolygonMaterial.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_PolygonMaterial.h
style cleanup
2012-03-02 16:05:54 +00:00
KX_PolyProxy.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_PolyProxy.h
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
KX_PositionInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_PositionInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PyConstraintBinding.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_PyConstraintBinding.h
Code Cleanup: remove non existing function declarations.
2012-02-29 15:00:37 +00:00
KX_PyMath.cpp
quiet some warnings for gcc 4.7
2012-03-26 20:49:33 +00:00
KX_PyMath.h
recent matrix row/col swap broke matrix assignment in the BGE, fix provided by Andrew Hale
2011-12-23 00:51:54 +00:00
KX_PythonInit.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_PythonInit.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_PythonInitTypes.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_PythonInitTypes.h
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_PythonSeq.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_PythonSeq.h
use Py_TYPE macro (no functional changes)
2011-11-03 13:10:37 +00:00
KX_RadarSensor.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_RadarSensor.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_RayCast.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_RayCast.h
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_RayEventManager.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_RayEventManager.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_RaySensor.cpp
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_RaySensor.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SCA_AddObjectActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_SCA_AddObjectActuator.h
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
KX_SCA_DynamicActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_SCA_DynamicActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SCA_EndObjectActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_SCA_EndObjectActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SCA_ReplaceMeshActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_SCA_ReplaceMeshActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ScalarInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_ScalarInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_ScalingInterpolator.cpp
style cleanup, use { on newline after function definition.
2012-02-25 16:49:59 +00:00
KX_ScalingInterpolator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_Scene.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_Scene.h
style cleanup: comment blocks
2012-03-09 18:28:30 +00:00
KX_SceneActuator.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_SceneActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SG_BoneParentNodeRelationship.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_SG_BoneParentNodeRelationship.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SG_NodeRelationships.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_SG_NodeRelationships.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SoundActuator.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_SoundActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_StateActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_StateActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_SteeringActuator.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_SteeringActuator.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
KX_TimeCategoryLogger.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_TimeCategoryLogger.h
style cleanup
2012-03-02 16:05:54 +00:00
KX_TimeLogger.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_TimeLogger.h
style cleanup
2012-03-02 16:05:54 +00:00
KX_TouchEventManager.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_TouchEventManager.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_TouchSensor.cpp
use defines for property name lenghths in the BGE, were using 31,32,64,100.
2012-01-16 05:27:11 +00:00
KX_TouchSensor.h
style cleanup: spelling.
2012-03-09 00:41:09 +00:00
KX_TrackToActuator.cpp
style cleanup
2012-03-28 05:03:24 +00:00
KX_TrackToActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_VehicleWrapper.cpp
doxygen: gameengine/Ketsji tagged.
2011-02-25 13:35:59 +00:00
KX_VehicleWrapper.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_VertexProxy.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
KX_VertexProxy.h
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
KX_VisibilityActuator.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_VisibilityActuator.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_WorldInfo.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_WorldInfo.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
KX_WorldIpoController.cpp
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
KX_WorldIpoController.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
SConscript
misc edits
2011-10-20 00:19:21 +00:00