blender/intern/cycles/render
Brecht Van Lommel 60bc63c7b8 Cycles: enable improved closure sampling, this should give less noise for mix, add
and glass shaders. How well this will work on non-fermi GPU's is unclear still, it's
a bit heavy on register usage.
2011-10-16 17:40:47 +00:00
..
attribute.cpp
attribute.h
background.cpp
background.h
buffers.cpp
buffers.h
camera.cpp
camera.h
CMakeLists.txt
film.cpp
film.h
filter.cpp
filter.h
graph.cpp
graph.h
image.cpp
image.h
integrator.cpp
integrator.h
light.cpp
light.h
mesh_displace.cpp
mesh.cpp
mesh.h
nodes.cpp
nodes.h
object.cpp
object.h
osl.cpp
osl.h
scene.cpp
scene.h
session.cpp
session.h
shader.cpp
shader.h
sobol.cpp
sobol.h
svm.cpp
svm.h
tile.cpp
tile.h