forked from bartvdbraak/blender
3386563368
After reviewing this code, it seems that this case can work after all. However, several things needed to be tweaked: 1) Removed check which stopped parented objects from getting the visual keying coordinates determined. This actually wasn't doing anything, given that this case would never occur as... 2) Tweaked the visualkey_can_use() function to also consider parenting as a cause for visual-keying to be necessary. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |