forked from bartvdbraak/blender
33b974ee43
- Deprecation warnings for using attribute access - Added dictionary functions to KX_GameObject and ListValue ob.get(key, default=None) ob.has_key(key) ob.has_key is important since there was no way to do something like hasattr(ob, "attr") which can be replaced by ob.has_key("attr") - (both still work of course). ob.get is just useful in many cases where you want a property if it exists but can fallback to a default. - CListValue::FindValue was adding a reference but the ~3 places it was used were releasing the reference. added a FindValue that accepts a const char* type to avoid converting python strings to STR_String. |
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.. | ||
API_intro.py | ||
bge_api_validate_py.txt | ||
epy_docgen.sh | ||
GameKeys.py | ||
GameLogic.py | ||
GameTypes.py | ||
Rasterizer.py | ||
SConscript |