blender/release/ui/space_info.py
2009-09-21 10:54:15 +00:00

286 lines
7.7 KiB
Python

import bpy
class INFO_HT_header(bpy.types.Header):
__space_type__ = 'INFO'
def draw(self, context):
layout = self.layout
st = context.space_data
scene = context.scene
rd = scene.render_data
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.itemM("INFO_MT_file")
sub.itemM("INFO_MT_add")
if rd.use_game_engine:
sub.itemM("INFO_MT_game")
else:
sub.itemM("INFO_MT_render")
sub.itemM("INFO_MT_help")
layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete")
layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete")
if rd.multiple_engines:
layout.itemR(rd, "engine", text="")
layout.itemS()
layout.template_operator_search()
layout.template_running_jobs()
layout.itemL(text=scene.statistics())
class INFO_MT_file(bpy.types.Menu):
__space_type__ = 'INFO'
__label__ = "File"
def draw(self, context):
layout = self.layout
layout.operator_context = "EXEC_AREA"
layout.itemO("wm.read_homefile", text="New")
layout.operator_context = "INVOKE_AREA"
layout.itemO("wm.open_mainfile", text="Open...")
layout.item_menu_enumO("wm.open_recentfile", "file", text="Open Recent")
layout.itemO("wm.recover_last_session")
layout.itemS()
layout.operator_context = "EXEC_AREA"
layout.itemO("wm.save_mainfile", text="Save")
layout.operator_context = "INVOKE_AREA"
layout.itemO("wm.save_as_mainfile", text="Save As...")
layout.itemO("screen.userpref_show", text="User Preferences...")
layout.itemS()
layout.operator_context = "INVOKE_AREA"
layout.itemO("wm.link_append", text="Link")
layout.item_booleanO("wm.link_append", "link", False, text="Append")
layout.itemS()
layout.itemM("INFO_MT_file_import")
layout.itemM("INFO_MT_file_export")
layout.itemS()
layout.itemM("INFO_MT_file_external_data")
layout.itemS()
layout.operator_context = "EXEC_AREA"
layout.itemO("wm.exit_blender", text="Quit")
class INFO_MT_file_import(bpy.types.Menu):
__space_type__ = 'INFO'
__label__ = "Import"
def draw(self, context):
layout = self.layout
layout.itemL(text="Nothing yet")
class INFO_MT_file_export(bpy.types.Menu):
__space_type__ = 'INFO'
__label__ = "Export"
def draw(self, context):
layout = self.layout
layout.itemO("export.ply", text="PLY")
class INFO_MT_file_external_data(bpy.types.Menu):
__space_type__ = 'INFO'
__label__ = "External Data"
def draw(self, context):
layout = self.layout
layout.itemO("file.pack_all", text="Pack into .blend file")
layout.itemO("file.unpack_all", text="Unpack into Files...")
layout.itemS()
layout.itemO("file.make_paths_relative")
layout.itemO("file.make_paths_absolute")
layout.itemO("file.report_missing_files")
layout.itemO("file.find_missing_files")
class INFO_MT_add(bpy.types.Menu):
__space_type__ = 'INFO'
__label__ = "Add"
def draw(self, context):
layout = self.layout
layout.operator_context = "EXEC_SCREEN"
layout.item_menu_enumO("object.mesh_add", "type", text="Mesh", icon='ICON_OUTLINER_OB_MESH')
layout.item_menu_enumO("object.curve_add", "type", text="Curve", icon='ICON_OUTLINER_OB_CURVE')
layout.item_menu_enumO("object.surface_add", "type", text="Surface", icon='ICON_OUTLINER_OB_SURFACE')
layout.item_menu_enumO("object.metaball_add", "type", 'META', text="Metaball", icon='ICON_OUTLINER_OB_META')
layout.itemO("object.text_add", text="Text", icon='ICON_OUTLINER_OB_FONT')
layout.itemS()
layout.itemO("object.armature_add", text="Armature", icon='ICON_OUTLINER_OB_ARMATURE')
layout.item_enumO("object.add", "type", 'LATTICE', icon='ICON_OUTLINER_OB_LATTICE')
layout.item_enumO("object.add", "type", 'EMPTY', icon='ICON_OUTLINER_OB_EMPTY')
layout.itemS()
layout.item_enumO("object.add", "type", 'CAMERA', icon='ICON_OUTLINER_OB_CAMERA')
layout.item_menu_enumO("object.lamp_add", "type", 'LAMP', text="Lamp", icon='ICON_OUTLINER_OB_LAMP')
class INFO_MT_game(bpy.types.Menu):
__space_type__ = 'INFO'
__label__ = "Game"
def draw(self, context):
layout = self.layout
gs = context.scene.game_data
layout.itemO("view3d.game_start")
layout.itemS()
layout.itemR(gs, "show_debug_properties")
layout.itemR(gs, "show_framerate_profile")
layout.itemR(gs, "show_physics_visualization")
layout.itemR(gs, "deprecation_warnings")
class INFO_MT_render(bpy.types.Menu):
__space_type__ = 'INFO'
__label__ = "Render"
def draw(self, context):
layout = self.layout
rd = context.scene.render_data
layout.itemO("screen.render", text="Render Image")
layout.item_booleanO("screen.render", "animation", True, text="Render Animation")
layout.itemS()
layout.itemO("screen.render_view_show")
class INFO_MT_help(bpy.types.Menu):
__space_type__ = 'INFO'
__label__ = "Help"
def draw(self, context):
layout = self.layout
layout.itemO("help.manual")
layout.itemO("help.release_logs")
layout.itemS()
layout.itemO("help.blender_website")
layout.itemO("help.blender_eshop")
layout.itemO("help.developer_community")
layout.itemO("help.user_community")
layout.itemS()
layout.itemO("help.operator_cheat_sheet")
bpy.types.register(INFO_HT_header)
bpy.types.register(INFO_MT_file)
bpy.types.register(INFO_MT_file_import)
bpy.types.register(INFO_MT_file_export)
bpy.types.register(INFO_MT_file_external_data)
bpy.types.register(INFO_MT_add)
bpy.types.register(INFO_MT_game)
bpy.types.register(INFO_MT_render)
bpy.types.register(INFO_MT_help)
# Help operators
import bpy_ops # XXX - should not need to do this
del bpy_ops
class HelpOperator(bpy.types.Operator):
def execute(self, context):
try: import webbrowser
except: webbrowser = None
if webbrowser:
webbrowser.open(self.__URL__)
else:
raise Exception("Operator requires a full Python installation")
return ('FINISHED',)
class HELP_OT_manual(HelpOperator):
__idname__ = "help.manual"
__label__ = "Manual"
__URL__ = 'http://wiki.blender.org/index.php/Manual'
class HELP_OT_release_logs(HelpOperator):
__idname__ = "help.release_logs"
__label__ = "Release Logs"
__URL__ = 'http://www.blender.org/development/release-logs/'
class HELP_OT_blender_website(HelpOperator):
__idname__ = "help.blender_website"
__label__ = "Blender Website"
__URL__ = 'http://www.blender.org/'
class HELP_OT_blender_eshop(HelpOperator):
__idname__ = "help.blender_eshop"
__label__ = "Blender e-Shop"
__URL__ = 'http://www.blender3d.org/e-shop'
class HELP_OT_developer_community(HelpOperator):
__idname__ = "help.developer_community"
__label__ = "Developer Community"
__URL__ = 'http://www.blender.org/community/get-involved/'
class HELP_OT_user_community(HelpOperator):
__idname__ = "help.user_community"
__label__ = "User Community"
__URL__ = 'http://www.blender.org/community/user-community/'
class HELP_OT_operator_cheat_sheet(bpy.types.Operator):
__idname__ = "help.operator_cheat_sheet"
__label__ = "Operator Cheet Sheet (new textblock)"
def execute(self, context):
op_strings = []
tot = 0
for op_module_name in dir(bpy.ops):
op_module = getattr(bpy.ops, op_module_name)
for op_submodule_name in dir(op_module):
op = getattr(op_module, op_submodule_name)
text = repr(op)
if text.startswith('bpy.ops.'):
op_strings.append(text)
tot += 1
op_strings.append('')
bpy.ops.text.new() # XXX - assumes new text is always at the end!
textblock = bpy.data.texts[-1]
textblock.write('# %d Operators\n\n' % tot)
textblock.write('\n'.join(op_strings))
textblock.name = "OperatorList.txt"
print("See OperatorList.txt textblock")
return ('FINISHED',)
bpy.ops.add(HELP_OT_manual)
bpy.ops.add(HELP_OT_release_logs)
bpy.ops.add(HELP_OT_blender_website)
bpy.ops.add(HELP_OT_blender_eshop)
bpy.ops.add(HELP_OT_developer_community)
bpy.ops.add(HELP_OT_user_community)
bpy.ops.add(HELP_OT_operator_cheat_sheet)