blender/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp
Chris Want 5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00

73 lines
1.6 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
//#include <iostream>
#include "GPU_Canvas.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
GPU_Canvas::GPU_Canvas(KXH_plugin_handle p, int width, int height)
: GPC_Canvas(width, height), m_plugin(p)
{
/* intentionally empty */
}
GPU_Canvas::~GPU_Canvas(void)
{
/* intentionally empty */
}
void GPU_Canvas::Init(void)
{
/* intentionally empty */
}
void GPU_Canvas::SwapBuffers(void)
{
if (m_plugin) KXH_swap_buffers(m_plugin);
}
bool
GPU_Canvas::BeginDraw(void)
{
if (m_plugin) {
return KXH_begin_draw(m_plugin);
} else {
return false;
}
}
void GPU_Canvas::EndDraw(void)
{
if (m_plugin) KXH_end_draw(m_plugin);
}