forked from bartvdbraak/blender
14d33b3c1f
* off by default. * new/delete are at the bottom of each class * python BGE objects have the new/delete in the Py_Header macro.
140 lines
4.1 KiB
C++
140 lines
4.1 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __KX_POLYGONMATERIAL_H__
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#define __KX_POLYGONMATERIAL_H__
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#include "PyObjectPlus.h"
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#include "RAS_MaterialBucket.h"
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#include "RAS_IRasterizer.h"
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#include "DNA_ID.h"
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#ifdef WITH_CXX_GUARDEDALLOC
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#include "MEM_guardedalloc.h"
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#endif
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struct MTFace;
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struct Material;
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struct MTex;
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/**
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* Material class.
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*
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* This holds the shader, textures and python methods for setting the render state before
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* rendering.
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*/
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class KX_PolygonMaterial : public PyObjectPlus, public RAS_IPolyMaterial
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{
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Py_Header;
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private:
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/** Blender texture face structure. */
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MTFace* m_tface;
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unsigned int* m_mcol;
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Material* m_material;
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PyObject* m_pymaterial;
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mutable int m_pass;
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public:
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KX_PolygonMaterial();
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void Initialize(const STR_String &texname,
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Material* ma,
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int materialindex,
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int tile,
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int tilexrep,
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int tileyrep,
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int mode,
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int transp,
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bool alpha,
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bool zsort,
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int lightlayer,
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struct MTFace* tface,
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unsigned int* mcol);
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virtual ~KX_PolygonMaterial();
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/**
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* Returns the caching information for this material,
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* This can be used to speed up the rasterizing process.
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* @return The caching information.
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*/
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virtual TCachingInfo GetCachingInfo(void) const
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{
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return (void*) this;
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}
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/**
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* Activates the material in the (OpenGL) rasterizer.
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* On entry, the cachingInfo contains info about the last activated material.
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* On exit, the cachingInfo should contain updated info about this material.
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* @param rasty The rasterizer in which the material should be active.
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* @param cachingInfo The information about the material used to speed up rasterizing.
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*/
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void DefaultActivate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const;
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virtual bool Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const;
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/**
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* Returns the Blender texture face structure that is used for this material.
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* @return The material's texture face.
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*/
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MTFace* GetMTFace(void) const
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{
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return m_tface;
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}
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unsigned int* GetMCol(void) const
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{
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return m_mcol;
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}
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virtual void GetMaterialRGBAColor(unsigned char *rgba) const;
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KX_PYMETHOD_DOC(KX_PolygonMaterial, updateTexture);
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KX_PYMETHOD_DOC(KX_PolygonMaterial, setTexture);
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KX_PYMETHOD_DOC(KX_PolygonMaterial, activate);
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KX_PYMETHOD_DOC(KX_PolygonMaterial, setCustomMaterial);
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KX_PYMETHOD_DOC(KX_PolygonMaterial, loadProgram);
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virtual PyObject* py_repr(void) { return PyUnicode_FromString(m_material ? ((ID *)m_material)->name+2 : ""); }
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static PyObject* pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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static PyObject* pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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static PyObject* pyattr_get_tface(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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static PyObject* pyattr_get_gl_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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static PyObject* pyattr_get_diffuse(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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static int pyattr_set_diffuse(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
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static PyObject* pyattr_get_specular(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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static int pyattr_set_specular(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
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};
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#endif // __KX_POLYGONMATERIAL_H__
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