forked from bartvdbraak/blender
34c11de62a
* use mesh.transform instead of a python matrix multiplication function. * use the image filename rather then ID name for the URL * use the scenes world rather then the first world for getting world data. * mesh.verts.index(face.vert[i]) is extreamly slow!, use face.vert[i].index instead. also got rid of a face loop in a face loop that didnt do anything. Still need to move this script to Mesh from NMesh |
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beos-4.5-i386 | ||
beos-5.0-i386 | ||
datafiles | ||
freedesktop/icons | ||
irix-6.2-mips | ||
plugins | ||
scripts | ||
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windows | ||
Makefile | ||
VERSION |