forked from bartvdbraak/blender
f48f8d3bbc
- Warn for armature deformed meshes which are scaled, these don't work quite the same as in blender, reported as [#24663]. - Use matrix.decompose() to convert a matrix to loc/rot/scale. - get vert/edge/face lists for each mesh only once. - faster euler rad -> deg conversion function. |
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io/netrender | ||
keyingsets | ||
modules | ||
op | ||
presets | ||
templates | ||
ui |