blender/source/gameengine/Converter
2009-08-16 03:51:25 +00:00
..
BL_ActionActuator.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
BL_ActionActuator.h svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20937:21899 2009-07-25 20:59:09 +00:00
BL_ArmatureObject.cpp ActionActuator in the game engine working again to display deformed meshes with the new animation system. 2009-06-16 20:38:18 +00:00
BL_ArmatureObject.h svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20937:21899 2009-07-25 20:59:09 +00:00
BL_BlenderDataConversion.cpp fix compile error for the BGE 2009-08-16 03:51:25 +00:00
BL_BlenderDataConversion.h remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's 2009-07-31 09:05:13 +00:00
BL_DeformableGameObject.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_DeformableGameObject.h 2.50: 2009-06-08 20:08:19 +00:00
BL_MeshDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_MeshDeformer.h BGE Physics 2009-07-25 22:57:29 +00:00
BL_ModifierDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_ModifierDeformer.h 2.50: 2009-06-08 20:08:19 +00:00
BL_ShapeActionActuator.cpp remove python2.x support 2009-08-10 00:07:34 +00:00
BL_ShapeActionActuator.h BGE Python API 2009-06-28 11:22:26 +00:00
BL_ShapeDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_ShapeDeformer.h 2.50: 2009-06-08 20:08:19 +00:00
BL_SkinDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_SkinDeformer.h 2.50: 2009-06-08 20:08:19 +00:00
BL_SkinMeshObject.cpp remove some unused function args 2009-07-30 21:42:29 +00:00
BL_SkinMeshObject.h remove some unused function args 2009-07-30 21:42:29 +00:00
BlenderWorldInfo.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
BlenderWorldInfo.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Stop changing the includes! 2009-08-10 19:22:50 +00:00
KX_BlenderScalarInterpolator.cpp BGE: allow action blending by bringing back blend_poses() as game_blend_poses, the new animation system doesnt use it but doesnt have a replacement function so it can be kept for the BGE only. 2009-06-19 16:27:01 +00:00
KX_BlenderScalarInterpolator.h Game Engine working with the new animation system for Ipos (IpoActuator) 2009-06-15 10:11:08 +00:00
KX_BlenderSceneConverter.cpp svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22205:22290 2009-08-07 04:41:15 +00:00
KX_BlenderSceneConverter.h svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22205:22290 2009-08-07 04:41:15 +00:00
KX_ConvertActuators.cpp 2.5 audio cleanup: 2009-08-10 15:39:11 +00:00
KX_ConvertActuators.h 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertControllers.cpp 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertControllers.h 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertProperties.cpp 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertProperties.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ConvertSensors.cpp svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099 2009-07-31 23:42:22 +00:00
KX_ConvertSensors.h remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's 2009-07-31 09:05:13 +00:00
KX_IpoConvert.cpp missing var in last commit 2009-06-15 11:47:16 +00:00
KX_IpoConvert.h BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE. 2008-07-25 13:45:57 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript Stop changing the includes! 2009-08-10 19:22:50 +00:00