forked from bartvdbraak/blender
76 lines
2.4 KiB
CMake
76 lines
2.4 KiB
CMake
# $Id$
|
|
# ***** BEGIN GPL LICENSE BLOCK *****
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
#
|
|
# The Original Code is Copyright (C) 2006, Blender Foundation
|
|
# All rights reserved.
|
|
#
|
|
# The Original Code is: all of this file.
|
|
#
|
|
# Contributor(s): Jacques Beaurain.
|
|
#
|
|
# ***** END GPL LICENSE BLOCK *****
|
|
|
|
SET(SRC
|
|
bmfont.cpp
|
|
GPC_Canvas.cpp
|
|
GPC_Engine.cpp
|
|
GPC_KeyboardDevice.cpp
|
|
GPC_MouseDevice.cpp
|
|
GPC_RawImage.cpp
|
|
GPC_RawLoadDotBlendArray.cpp
|
|
GPC_RawLogoArrays.cpp
|
|
GPC_RenderTools.cpp
|
|
GPC_System.cpp
|
|
)
|
|
|
|
SET(INC
|
|
.
|
|
../../../../intern/string
|
|
../../../../intern/ghost
|
|
../../../../intern/guardedalloc
|
|
../../../../intern/moto/include
|
|
../../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
|
|
../../../../source/kernel/gen_system
|
|
../../../../source/kernel/gen_messaging
|
|
../../../../source/gameengine/Converter
|
|
../../../../source/blender/imbuf
|
|
../../../../source/gameengine/Ketsji
|
|
../../../../source/blender/blenlib
|
|
../../../../source/blender/blenkernel
|
|
../../../../source/blender
|
|
../../../../source/blender/include
|
|
../../../../source/blender/makesdna
|
|
../../../../source/gameengine/Rasterizer
|
|
../../../../source/gameengine/GameLogic
|
|
../../../../source/gameengine/Expressions
|
|
../../../../source/gameengine/Network
|
|
../../../../source/gameengine/SceneGraph
|
|
../../../../source/gameengine/Physics/common
|
|
../../../../source/gameengine/Network/LoopBackNetwork
|
|
../../../../source/gameengine/GamePlayer/ghost
|
|
../../../../source/blender/misc
|
|
../../../../source/blender/blenloader
|
|
../../../../source/blender/gpu
|
|
../../../../extern/glew/include
|
|
${PYTHON_INC}
|
|
${PNG_INC}
|
|
${ZLIB_INC}
|
|
)
|
|
|
|
BLENDERLIB_NOLIST(gp_common "${SRC}" "${INC}")
|
|
#env.BlenderLib (libname='gp_common', sources=source_files, includes=incs, defines = [], libtype='player', priority=5, compileflags=cflags)
|