blender/source/gameengine/Network/LoopBackNetwork/SConscript
2009-09-16 17:43:09 +00:00

9 lines
292 B
Python

#!/usr/bin/python
Import ('env')
sources = 'NG_LoopBackNetworkDeviceInterface.cpp'
incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network'
env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core','player'], priority=[400,135] )