.. |
BL_ActionActuator.py
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Adding an option for action actuator - "Continue" this means animations always play from where they left off. Continue was the 2.46 operation too, so new functionality is the option to disable.
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2008-07-10 14:23:19 +00:00 |
BL_ShapeActionActuator.py
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
epy_docgen.sh
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replacing epydoc generation script with one copied from bpy docs
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2008-05-20 05:55:12 +00:00 |
GameKeys.py
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Minor Fixes:
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2004-06-26 09:15:41 +00:00 |
GameLogic.py
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fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operating systems
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2008-05-11 18:45:30 +00:00 |
KX_ActuatorSensor.py
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
KX_Camera.py
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Added support for cameras in Blender's Ortho mode.
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2004-07-20 12:07:06 +00:00 |
KX_CameraActuator.py
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Python methods for camera actuators (thanks snailrose)
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2004-12-29 01:33:15 +00:00 |
KX_CDActuator.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
KX_ConstraintActuator.py
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
KX_GameActuator.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
KX_GameObject.py
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BGE patch #17398 approved: implementation of BGE method getVectTo().
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2008-08-03 21:59:36 +00:00 |
KX_IpoActuator.py
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
KX_Light.py
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Lighting updates:
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2004-06-07 11:01:31 +00:00 |
KX_MeshProxy.py
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Added the docs & use Python booleans for physics reinstance.
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2005-04-23 12:25:21 +00:00 |
KX_MouseFocusSensor.py
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Added Python module for Lights.
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2004-05-30 11:09:46 +00:00 |
KX_NearSensor.py
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Added Python module for Lights.
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2004-05-30 11:09:46 +00:00 |
KX_NetworkMessageActuator.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
KX_NetworkMessageSensor.py
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Use epydoc for generating game python reference (like the bpython guys)
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2004-05-31 13:06:04 +00:00 |
KX_ObjectActuator.py
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
KX_ParentActuator.py
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Commit patch #8799: Realtime SetParent function in the BGE
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2008-04-06 18:30:52 +00:00 |
KX_PolygonMaterial.py
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Big patches:
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2005-03-25 10:33:39 +00:00 |
KX_RadarSensor.py
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Added Python module for Lights.
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2004-05-30 11:09:46 +00:00 |
KX_RaySensor.py
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Added Python module for Lights.
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2004-05-30 11:09:46 +00:00 |
KX_SCA_AddObjectActuator.py
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Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
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2004-10-16 11:41:50 +00:00 |
KX_SCA_EndObjectActuator.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
KX_SCA_ReplaceMeshActuator.py
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Convert and use actuators with no target object set.
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2004-09-19 01:33:08 +00:00 |
KX_Scene.py
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Minor Fixes:
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2004-06-26 09:15:41 +00:00 |
KX_SceneActuator.py
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Convert and use actuators with no target object set.
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2004-09-19 01:33:08 +00:00 |
KX_SoundActuator.py
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Port Python updates from Tuhopuu2:
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2004-07-17 05:28:23 +00:00 |
KX_StateActuator.py
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
KX_TouchSensor.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
KX_TrackToActuator.py
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Convert and use actuators with no target object set.
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2004-09-19 01:33:08 +00:00 |
KX_VertexProxy.py
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Port Python updates from Tuhopuu2:
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2004-07-17 05:28:23 +00:00 |
KX_VisibilityActuator.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
Rasterizer.py
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Tweek the stereo settings: allow negative eye separation.
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2004-10-24 23:50:44 +00:00 |
SCA_AlwaysSensor.py
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Added Python module for Lights.
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2004-05-30 11:09:46 +00:00 |
SCA_ANDController.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
SCA_IActuator.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
SCA_IController.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
SCA_ILogicBrick.py
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Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
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2004-10-16 11:41:50 +00:00 |
SCA_ISensor.py
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BGE patch: Add PyDoc for new logic bricks, set exception message on Py error, remove args on Py functions that don't take any to save CPU time
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2008-07-23 21:37:37 +00:00 |
SCA_KeyboardSensor.py
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Minor Fixes:
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2004-06-26 09:15:41 +00:00 |
SCA_MouseSensor.py
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Added Python module for Lights.
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2004-05-30 11:09:46 +00:00 |
SCA_ORController.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
SCA_PropertyActuator.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
SCA_PropertySensor.py
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Use epydoc for generating game python reference (like the bpython guys)
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2004-05-31 13:06:04 +00:00 |
SCA_PythonController.py
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BGE python api addition, GameObject get/setState and Controller.getState()
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2008-06-29 21:52:23 +00:00 |
SCA_RandomActuator.py
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Updates to GamePython Reference.
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2004-06-02 12:43:27 +00:00 |
SCA_RandomSensor.py
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Added Python module for Lights.
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2004-05-30 11:09:46 +00:00 |
WhatsNew.py
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Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
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2005-01-16 06:02:06 +00:00 |