blender/release
Joshua Leung 370c0ce09f SVG Icons - Ported over some of the animation related icons
* Made SVG versions of the NLA solo (star) icons. These are much nicer than the hack 'n slash bitmap versions, but could still do with some polish. The svg is too heavy to do fine tweaks here.

* Ported over the mute/graph-visible icons
* Recreated Drivers icon

* Moved Blender icon from AD1/DA1 to AD16/DA16, as per the trunk icon sheet
2012-12-14 01:34:11 +00:00
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bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
darwin OSX: add plist key High Resolution Capable 2012-12-13 12:46:11 +00:00
datafiles SVG Icons - Ported over some of the animation related icons 2012-12-14 01:34:11 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts update themes for added alpha channel 2012-12-13 10:29:31 +00:00
text Readme and Release Log Links: 2012-11-20 01:55:22 +00:00
windows style cleanup 2012-10-20 18:46:57 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00