blender/source/gameengine/Physics
Erwin Coumans 3792ae1560 bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes)
Note: Visual Studio projectfiles and other buildsystems need to add extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp to the project!
2007-07-16 05:56:51 +00:00
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BlOde Fix some of Stealth Apprent's warnings/errors and some extra little stuff. 2006-01-29 15:15:34 +00:00
Bullet bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes) 2007-07-16 05:56:51 +00:00
common bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes) 2007-07-16 05:56:51 +00:00
Dummy contribution from RCRuiz: 2006-12-16 05:50:38 +00:00
Sumo moved source and text to american spelling 2007-04-04 13:18:41 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00