blender/source/kernel/SConscript
Brecht Van Lommel d52400bfbd 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317
Notes:
* Sequence transform strip uses G.scene global, this is commented
  out now, should be fixed.
* Etch-a-ton code was most difficult to merge. The files already in
  2.5 got merged, but no new files were added. Calls to these files
  are commented out with "XXX etch-a-ton". editarmature.c and
  transform_snap.c were complex to merge. Martin, please check?
* Game engine compiles and links again here for scons/make/cmake
  (player still fails to link).
2009-03-17 21:44:58 +00:00

11 lines
446 B
Python

#!/usr/bin/python
Import ('env')
sources = 'gen_messaging/intern/messaging.c gen_system/GEN_HashedPtr.cpp'
sources += ' gen_system/GEN_Matrix4x4.cpp gen_system/SYS_SingletonSystem.cpp'
sources += ' gen_system/SYS_System.cpp'
incs = 'gen_messaging gen_system #/intern/string #/intern/moto/include #/source/blender/blenloader '
env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['core', 'player'], priority = [400, 150] )