Go to file
Campbell Barton 38255fcc6f Script to set timeoffset of all selected objects using the animated path of an active object.
This means you can have 100's of objects animations run by animating an empty over them, (needs docs to explain really) ... Easy to setup and time a Mexican wave for instance ;)
2008-01-22 00:53:10 +00:00
bin/.blender Cleaned up some case issues with language files... 2007-07-24 15:24:19 +00:00
blenderplayer CMake: Fix build after nodes changes (including GE linking) 2007-04-09 11:30:06 +00:00
CMake CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
config missing header from editipo.c 2008-01-19 19:01:19 +00:00
doc add the option of not installing to scons build system 2007-08-14 20:55:59 +00:00
extern Fixing makefiles for binreloc I made it use flags like other 2008-01-18 21:39:47 +00:00
intern opengl stamp wasnt working right, stamp assumed an alpha channel existed. 2008-01-20 23:52:48 +00:00
po This is patch: [#7823] Improvements for the German translation 2007-11-29 16:56:09 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 == MSVC 7.1 projectfiles == 2008-01-21 22:29:57 +00:00
release Script to set timeoffset of all selected objects using the animated path of an active object. 2008-01-22 00:53:10 +00:00
source Fix for error in approximate AO in last commit, made it really slow. 2008-01-21 23:17:19 +00:00
tools made BINRELOC disabled by default with scons, only enable for linux 2008-01-19 18:52:39 +00:00
CMakeLists.txt Fixing makefiles for binreloc I made it use flags like other 2008-01-18 21:39:47 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct A little christmas present for the lazy coders. 2007-12-20 17:52:57 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse