forked from bartvdbraak/blender
139f456bd1
Repath functionality: Edit paths in blend file on slaves to match the transfered files. Tested with textures and point caches. Fluid should work. Point Caches with the External option might not. This should fix previous problems when using absolute paths in blend files.
49 lines
1.4 KiB
Python
49 lines
1.4 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# This directory is a Python package.
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from netrender import model
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from netrender import operators
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from netrender import client
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from netrender import slave
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from netrender import master
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from netrender import master_html
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from netrender import utils
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from netrender import balancing
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from netrender import ui
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from netrender import repath
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jobs = []
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slaves = []
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blacklist = []
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init_file = ""
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init_data = True
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init_address = True
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def register():
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pass # TODO
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def unregister():
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import bpy
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bpy.types.unregister(ui.NetRenderJob)
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bpy.types.unregister(ui.NetRenderSettings)
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bpy.types.unregister(ui.NetRenderSlave)
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