forked from bartvdbraak/blender
386 lines
9.0 KiB
C++
386 lines
9.0 KiB
C++
/*
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* $Id$
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Original Author: Laurence
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* Contributor(s): Brecht
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file iksolver/intern/IK_Solver.cpp
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* \ingroup iksolver
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*/
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#include "../extern/IK_solver.h"
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#include "IK_QJacobianSolver.h"
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#include "IK_QSegment.h"
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#include "IK_QTask.h"
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#include <list>
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using namespace std;
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class IK_QSolver {
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public:
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IK_QSolver() : root(NULL) {};
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IK_QJacobianSolver solver;
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IK_QSegment *root;
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std::list<IK_QTask*> tasks;
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};
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// FIXME: locks still result in small "residual" changes to the locked axes...
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IK_QSegment *CreateSegment(int flag, bool translate)
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{
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int ndof = 0;
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ndof += (flag & IK_XDOF)? 1: 0;
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ndof += (flag & IK_YDOF)? 1: 0;
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ndof += (flag & IK_ZDOF)? 1: 0;
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IK_QSegment *seg;
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if (ndof == 0)
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return NULL;
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else if (ndof == 1) {
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int axis;
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if (flag & IK_XDOF) axis = 0;
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else if (flag & IK_YDOF) axis = 1;
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else axis = 2;
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if (translate)
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seg = new IK_QTranslateSegment(axis);
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else
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seg = new IK_QRevoluteSegment(axis);
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}
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else if (ndof == 2) {
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int axis1, axis2;
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if (flag & IK_XDOF) {
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axis1 = 0;
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axis2 = (flag & IK_YDOF)? 1: 2;
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}
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else {
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axis1 = 1;
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axis2 = 2;
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}
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if (translate)
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seg = new IK_QTranslateSegment(axis1, axis2);
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else {
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if (axis1 + axis2 == 2)
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seg = new IK_QSwingSegment();
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else
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seg = new IK_QElbowSegment((axis1 == 0)? 0: 2);
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}
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}
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else {
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if (translate)
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seg = new IK_QTranslateSegment();
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else
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seg = new IK_QSphericalSegment();
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}
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return seg;
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}
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IK_Segment *IK_CreateSegment(int flag)
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{
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IK_QSegment *rot = CreateSegment(flag, false);
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IK_QSegment *trans = CreateSegment(flag >> 3, true);
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IK_QSegment *seg;
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if (rot == NULL && trans == NULL)
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seg = new IK_QNullSegment();
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else if (rot == NULL)
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seg = trans;
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else {
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seg = rot;
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// make it seem from the interface as if the rotation and translation
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// segment are one
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if (trans) {
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seg->SetComposite(trans);
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trans->SetParent(seg);
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}
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}
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return seg;
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}
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void IK_FreeSegment(IK_Segment *seg)
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{
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IK_QSegment *qseg = (IK_QSegment*)seg;
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if (qseg->Composite())
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delete qseg->Composite();
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delete qseg;
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}
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void IK_SetParent(IK_Segment *seg, IK_Segment *parent)
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{
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IK_QSegment *qseg = (IK_QSegment*)seg;
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IK_QSegment *qparent = (IK_QSegment*)parent;
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if (qparent && qparent->Composite())
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qseg->SetParent(qparent->Composite());
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else
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qseg->SetParent(qparent);
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}
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void IK_SetTransform(IK_Segment *seg, float start[3], float rest[][3], float basis[][3], float length)
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{
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IK_QSegment *qseg = (IK_QSegment*)seg;
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MT_Vector3 mstart(start);
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// convert from blender column major to moto row major
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MT_Matrix3x3 mbasis(basis[0][0], basis[1][0], basis[2][0],
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basis[0][1], basis[1][1], basis[2][1],
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basis[0][2], basis[1][2], basis[2][2]);
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MT_Matrix3x3 mrest(rest[0][0], rest[1][0], rest[2][0],
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rest[0][1], rest[1][1], rest[2][1],
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rest[0][2], rest[1][2], rest[2][2]);
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MT_Scalar mlength(length);
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if (qseg->Composite()) {
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MT_Vector3 cstart(0, 0, 0);
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MT_Matrix3x3 cbasis;
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cbasis.setIdentity();
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qseg->SetTransform(mstart, mrest, mbasis, 0.0);
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qseg->Composite()->SetTransform(cstart, cbasis, cbasis, mlength);
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}
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else
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qseg->SetTransform(mstart, mrest, mbasis, mlength);
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}
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void IK_SetLimit(IK_Segment *seg, IK_SegmentAxis axis, float lmin, float lmax)
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{
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IK_QSegment *qseg = (IK_QSegment*)seg;
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if (axis >= IK_TRANS_X) {
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if(!qseg->Translational()) {
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if(qseg->Composite() && qseg->Composite()->Translational())
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qseg = qseg->Composite();
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else
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return;
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}
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if(axis == IK_TRANS_X) axis = IK_X;
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else if(axis == IK_TRANS_Y) axis = IK_Y;
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else axis = IK_Z;
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}
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qseg->SetLimit(axis, lmin, lmax);
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}
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void IK_SetStiffness(IK_Segment *seg, IK_SegmentAxis axis, float stiffness)
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{
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if (stiffness < 0.0)
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return;
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if (stiffness > 0.999)
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stiffness = 0.999;
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IK_QSegment *qseg = (IK_QSegment*)seg;
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MT_Scalar weight = 1.0-stiffness;
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if (axis >= IK_TRANS_X) {
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if(!qseg->Translational()) {
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if(qseg->Composite() && qseg->Composite()->Translational())
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qseg = qseg->Composite();
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else
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return;
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}
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if(axis == IK_TRANS_X) axis = IK_X;
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else if(axis == IK_TRANS_Y) axis = IK_Y;
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else axis = IK_Z;
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}
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qseg->SetWeight(axis, weight);
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}
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void IK_GetBasisChange(IK_Segment *seg, float basis_change[][3])
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{
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IK_QSegment *qseg = (IK_QSegment*)seg;
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const MT_Matrix3x3& change = qseg->BasisChange();
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if (qseg->Translational() && qseg->Composite())
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qseg = qseg->Composite();
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// convert from moto row major to blender column major
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basis_change[0][0] = (float)change[0][0];
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basis_change[1][0] = (float)change[0][1];
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basis_change[2][0] = (float)change[0][2];
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basis_change[0][1] = (float)change[1][0];
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basis_change[1][1] = (float)change[1][1];
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basis_change[2][1] = (float)change[1][2];
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basis_change[0][2] = (float)change[2][0];
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basis_change[1][2] = (float)change[2][1];
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basis_change[2][2] = (float)change[2][2];
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}
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void IK_GetTranslationChange(IK_Segment *seg, float *translation_change)
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{
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IK_QSegment *qseg = (IK_QSegment*)seg;
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if (!qseg->Translational() && qseg->Composite())
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qseg = qseg->Composite();
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const MT_Vector3& change = qseg->TranslationChange();
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translation_change[0] = (float)change[0];
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translation_change[1] = (float)change[1];
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translation_change[2] = (float)change[2];
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}
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IK_Solver *IK_CreateSolver(IK_Segment *root)
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{
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if (root == NULL)
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return NULL;
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IK_QSolver *solver = new IK_QSolver();
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solver->root = (IK_QSegment*)root;
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return (IK_Solver*)solver;
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}
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void IK_FreeSolver(IK_Solver *solver)
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{
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if (solver == NULL)
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return;
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IK_QSolver *qsolver = (IK_QSolver*)solver;
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std::list<IK_QTask*>& tasks = qsolver->tasks;
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std::list<IK_QTask*>::iterator task;
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for (task = tasks.begin(); task != tasks.end(); task++)
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delete (*task);
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delete qsolver;
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}
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void IK_SolverAddGoal(IK_Solver *solver, IK_Segment *tip, float goal[3], float weight)
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{
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if (solver == NULL || tip == NULL)
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return;
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IK_QSolver *qsolver = (IK_QSolver*)solver;
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IK_QSegment *qtip = (IK_QSegment*)tip;
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if (qtip->Composite())
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qtip = qtip->Composite();
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MT_Vector3 pos(goal);
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IK_QTask *ee = new IK_QPositionTask(true, qtip, pos);
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ee->SetWeight(weight);
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qsolver->tasks.push_back(ee);
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}
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void IK_SolverAddGoalOrientation(IK_Solver *solver, IK_Segment *tip, float goal[][3], float weight)
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{
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if (solver == NULL || tip == NULL)
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return;
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IK_QSolver *qsolver = (IK_QSolver*)solver;
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IK_QSegment *qtip = (IK_QSegment*)tip;
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if (qtip->Composite())
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qtip = qtip->Composite();
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// convert from blender column major to moto row major
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MT_Matrix3x3 rot(goal[0][0], goal[1][0], goal[2][0],
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goal[0][1], goal[1][1], goal[2][1],
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goal[0][2], goal[1][2], goal[2][2]);
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IK_QTask *orient = new IK_QOrientationTask(true, qtip, rot);
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orient->SetWeight(weight);
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qsolver->tasks.push_back(orient);
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}
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void IK_SolverSetPoleVectorConstraint(IK_Solver *solver, IK_Segment *tip, float goal[3], float polegoal[3], float poleangle, int getangle)
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{
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if (solver == NULL || tip == NULL)
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return;
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IK_QSolver *qsolver = (IK_QSolver*)solver;
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IK_QSegment *qtip = (IK_QSegment*)tip;
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MT_Vector3 qgoal(goal);
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MT_Vector3 qpolegoal(polegoal);
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qsolver->solver.SetPoleVectorConstraint(
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qtip, qgoal, qpolegoal, poleangle, getangle);
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}
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float IK_SolverGetPoleAngle(IK_Solver *solver)
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{
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if (solver == NULL)
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return 0.0f;
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IK_QSolver *qsolver = (IK_QSolver*)solver;
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return qsolver->solver.GetPoleAngle();
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}
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void IK_SolverAddCenterOfMass(IK_Solver *solver, IK_Segment *root, float goal[3], float weight)
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{
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if (solver == NULL || root == NULL)
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return;
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IK_QSolver *qsolver = (IK_QSolver*)solver;
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IK_QSegment *qroot = (IK_QSegment*)root;
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// convert from blender column major to moto row major
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MT_Vector3 center(goal);
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IK_QTask *com = new IK_QCenterOfMassTask(true, qroot, center);
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com->SetWeight(weight);
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qsolver->tasks.push_back(com);
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}
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int IK_Solve(IK_Solver *solver, float tolerance, int max_iterations)
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{
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if (solver == NULL)
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return 0;
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IK_QSolver *qsolver = (IK_QSolver*)solver;
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IK_QSegment *root = qsolver->root;
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IK_QJacobianSolver& jacobian = qsolver->solver;
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std::list<IK_QTask*>& tasks = qsolver->tasks;
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MT_Scalar tol = tolerance;
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if(!jacobian.Setup(root, tasks))
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return 0;
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bool result = jacobian.Solve(root, tasks, tol, max_iterations);
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return ((result)? 1: 0);
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}
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